Call of the Archons

From Archon Arcana - The KeyForge Wiki

The first KeyForge set, Call of the Archons, was announced at Gen Con on August 1st 2018 and released on November 15, 2018. Created by legendary designer Richard Garfield, this is the world's first unique deck game.

Call of the Archons starter set
Call of the Archons
Houses:
Brobnar iconDis iconLogos iconMars iconSanctum iconShadows iconUntamed icon
Set Number:
1
Symbol:
Call of the Archons set symbol
Released:
Nov 15, 2018
Cards:
370
New Cards:
370
Design:
Richard Garfield
Design and Development:
Brad Andres, Skaff Elias, and Nate French with Daniel Schaefer
Languages:
9 - English, French, German, Italian, Polish, Portuguese, Spanish, Simplified Chinese, Traditional Chinese
Followed by:

Consisting of 370 cards, Call of the Archons introduced the original seven KeyForge houses: Brobnar, Dis, Logos, Mars, Sanctum, Shadows and Untamed.

CotA also introduced Mavericks: extremely rare instances where a card appears not in its house, but in another house. For example, Urchin is a Shadows creature, but in this deck it appears as a Maverick in house Brobnar. Mavericks appear in about 4.1% of Call of the Archons decks.

Gameplay

Call of the Archons features fast and dynamic gameplay. It features many cards that award an Æmber bonus and a large number of stealing abilities, both of which makes board presence comparatively less important than in other sets. House Shadows, with its heavy focus on stealing, is the most dominant house in the set, especially before the errata of Bait and Switch (when the card’s effect would repeat unlimited times, as long as the opponent had more Æmber). Many top ranking Call of the Archons decks rely on steal cards such as Relentless Whispers, Nerve Blast, and Routine Job to control their opponent's Æmber pool.

The second most dominant house in Call of the Archons is Dis, which is one of the most well-rounded houses in the set. Cards such as Restringuntus and Control the Weak are cornerstones of highly competitive Dis control decks. A wide number of Dis creatures in the set are extremely disruptive, such as Ember Imp and Succubus, and they can sometimes be recurred through cards like Arise!. Dis has outstanding board control through cards like Gateway to Dis and Key to Dis, and the house also features several cards that control Æmber, such as Shooler and Charette.

Another popular deck archetype is Untamed “Rush”, with cards like Hunting Witch, Dust Pixie, Nature’s Call and Chota Hazri that allow massive Æmber gain and forging a key in the same turn, especially when combined with Speed Sigil. The Library Access + Nepenthe Seed combo enabled decks that could draw the entire deck and win the game in one turn, prompting an errata for Library Access (which is now purged after playing). The Battle Fleet + Key Abduction combo provided Mars competitive success in an otherwise mediocre house. Some of the initially most sought after decks included the four Horsemen in Sanctum or a double Timetraveller in Logos.

Special Rarity Cards

CotA introduced Special rarity cards. “Fixed” cards like the four Horsemen always appear together in a deck, and Timetraveller always appears together with Help from Future Self. Cards that don’t have the Special rarity symbol, but also always appear together with other cards are Faygin, Niffle Queen, Bear Flute and Troop Call, while Routine Job always appears at least in a pair.

Another type of Special rarity cards are “variant” cards, where different versions of a card exist, such as: Master of 1, Master of 2 and Master of 3.

Card Distribution

This table indicates how many cards are in each house of Call of the Archons and how many are of each rarity.

Rarity               Total
Total 52 54 53 52 55 52 52 370
Common 16 16 16 16 16 16 16 112
Uncommon 16 16 16 16 16 16 16 112
Rare 20 20 20 20 20 20 20 140
Special 2 1 3 6

Reception

Call of the Archons was received extremely well upon announcement. More than 30,000 decks were registered in the Master Vault app on the first day, and more than 500,000 just two months after the release. Sales exceeded FFG’s expectations and caused temporary product shortages. In October 2019, just 11 months after release CotA surpassed 1 million registered decks.

Competitive Success

Most Popular Cards in CotA Vault Tour
Winning Decks, by Rarity
Commons
  Relentless Whispers (12)
  Control the Weak (11)
  Shooler (9)
  Wild Wormhole (9)
  Bait and Switch (8)
  Dust Imp (8)
  Nerve Blast (8)
  Twin Bolt Emission (8)
Uncommons
  Poltergeist (6)
  Special Delivery (5)
  Carlo Phantom (4)
  Lights Out (4)
  Nature’s Call (4)
  Speed Sigil (4)
  Three Fates (4)
Rares & Specials
  Routine Job (4)
  Help from Future Self (3)
  Imperial Traitor (3)
  Timetraveller (3)
  Finishing Blow (2)
  Masterplan (2)
  Restringuntus (2)
  Skippy Timehog (2)
  Teliga (2)

Call of the Archons is widely considered a very successful set in the competitive Archon scene. It dominated Archon Vault Tours for a significant period, winning every Archon Vault Tour until the release of Worlds Collide. The set contains many extremely powerful cards that are useful in both control and rush deck archetypes, allowing the set to remain competitive for a long time.

The most popular cards in Call of the Archons Vault Tour winning decks are in the table below. The data includes all Vault Tour winning Call of the Archons decks from the 2019 Eindhoven Vault Tour to the 2020 Albany Vault Tour. While this list includes the most popular cards among Vault Tour winners, it is important to note that there are many powerful cards that did not make the list. Even though every house in Call of the Archons has won a Vault Tour at least once, the data is biased toward the most competitively successful houses, which have been Shadows, Dis, Logos, and Untamed.

(Note: Decks that won more than one Vault Tour are only counted once.)

Most Popular Cards in
CotA Vault Tour Winning Decks
Card House Rarity Count
Relentless Whispers     12
Control the Weak     11
Shooler     9
Wild Wormhole     9
Bait and Switch     8
Dust Imp     8
Nerve Blast     8
Twin Bolt Emission     8
Charette     7
Ember Imp     7
Phase Shift     7
Urchin     7
Dust Pixie     6
Labwork     6
Pit Demon     6
Poison Wave     6
Poltergeist     6
Quixo the “Adventurer”     6
Titan Mechanic     6
Dodger     5
Library Access     5
Mother     5
Silvertooth     5
Special Delivery     5
The Terror     5
Carlo Phantom     4
Dextre     4
Effervescent Principle     4
Foggify     4
Ganymede Archivist     4
Gateway to Dis     4
Ghostly Hand     4
Library of Babble     4
Lights Out     4
Nature’s Call     4
Nexus     4
Noddy the Thief     4
Protectrix     4
Routine Job     4
Speed Sigil     4
Succubus     4
Three Fates     4

Last updated on February 7, 2020

Most Successful Houses

The following is a graph containing a house breakdown of all Call of the Archons decks that have reached a Vault Tour top cut. House Shadows is the most dominant house in Call of the Archons by a considerable margin, as it is extremely popular in both Sealed and Archon events.

(Note: For the sake of simplicity, decks can be counted more than once for this data.)

House Breakdown of All Top
Call of the Archons Decks
All Time
46
108
78
43
55
156
81
Set Total
CotA 46 108 78 43 55 156 81 189


Last updated February 12, 2020

Products

Name Model Description
KeyForge: Call of the Archons Starter Set KF01 Contains:
  • 2 Call of the Archons Archon Decks
  • 2 Starter decks
  • 6 Key tokens
  • 2 Chain trackers
  • 22 Damage tokens
  • 26 Æmber tokens
  • 10 Power status cards
  • 10 Stun status cards
  • Quick rules insert
KeyForge: Call of the Archons Archon Deck KF02a
KeyForge: Call of the Archons Display KF02d Contains 12 Call of the Archons Archon Decks

See also


CollapseKeyForge Sets
Standard: Call of the Archons • 
Special (Legal): Vault Masters 2023 • 
Special (Non-Legal): Unchained 2023 • 
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