Wild Wormhole

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Wild Wormhole
Wild Wormhole • Logos • Action • Common • Play: Play the top card of your deck. • Artist: Ivan Tao • Card Number: CotA:125, AoA:122, WC:143, VM2023:160
Wild Wormhole
Play: Play the top card of your deck.
“But if we ever do recover the dataprobe, think of what we will learn!”
CotA 125
AoA 122
WC 143
VM2023 160
Artist: Ivan Tao

Official Rulings

  • No, Omega will not prevent Jargogle’s “Destroyed:” ability from resolving. Omega creates a lasting effect that ends the step once all pending abilities and effects have been resolved, so Jargogle’s “Destroyed:” ability will resolve, playing Wild Wormhole. Similarly, Wild Wormhole’s “Play:” ability will also resolve. If a creature is played by the resolution of Wild Wormhole’s “Play:” ability, that creature will not have been tagged for destruction by the resolution of Unlocked Gateway, and will remain in play while the other creatures (that were tagged for destruction) complete their destruction.

    Source: Rulebook
I have a Jargogle (AoA 131) with a Wild Wormhole (CoTA 125) under it, and I play Unlocked Gateway (AoA 67). Will Omega prevent me from playing Wild Wormhole when resolving Jargogle’s “Destroyed:” ability? If Wild Wormhole’s “Play:” ability plays a creature from my deck, does that creature get destroyed by Unlocked Gateway?? If Wild Wormhole causes a creature to be played from my deck, does that creature survive the Unlocked Gateway?
No, Omega will not prevent Jargogle’s “Destroyed:” ability from resolving. Omega creates a lasting effect that ends the step once all pending abilities and effects have been resolved, so Jargogle’s “Destroyed:” ability will resolve, playing Wild Wormhole. Similarly, Wild Wormhole’s “Play:” ability will also resolve. If a creature is played by the resolution of Wild Wormhole’s “Play:” ability, that creature will not have been tagged for destruction by the resolution of Unlocked Gateway, and will remain in play while the other creatures (that were tagged for destruction) complete their destruction.

Source: Rulebook
  • The Kelifi Dragon is returned to the top of the deck. Kelifi Dragon has a play requirement of needing to have 7 Æmber in your Æmber pool, and since you didn’t have any initially (you now have 1 from playing the Wild Wormhole) you don’t have enough to be able to play the Kelifi Dragon. Since you can’t play the card it is returned to the place you tried to play it from, in this case the top of the deck.

    Source: Rulebook
I have 0 Æmber in my Æmber pool and have chosen house Logos to be my active house this turn. I play Wild Wormhole (CoTA 125) and try and play the top card of my deck is Kelifi Dragon (CoTA 037). What happens?
The Kelifi Dragon is returned to the top of the deck. Kelifi Dragon has a play requirement of needing to have 7 Æmber in your Æmber pool, and since you didn’t have any initially (you now have 1 from playing the Wild Wormhole) you don’t have enough to be able to play the Kelifi Dragon. Since you can’t play the card it is returned to the place you tried to play it from, in this case the top of the deck.

Source: Rulebook
  • No. Encounter Suit resolves after an action card is played, “but before resolving its play effect”. Wild Wormhole’s “Play:” effect has already begun resolving, so Encounter Suit’s ability will not resolve.

    Source: Rulebook
On my turn, I play Wild Wormhole (COTA 125), and in resolving its “Play:” ability, play Encounter Suit (WC 330), attaching it to a creature in my battleline. Can Encounter Suit’s ability resolve and ward the creature?
No. Encounter Suit resolves after an action card is played, “but before resolving its play effect”. Wild Wormhole’s “Play:” effect has already begun resolving, so Encounter Suit’s ability will not resolve.

Source: Rulebook
  • Phase Shift’s “Play:” ability creates a lasting effect that grants an allowance to play a non-Logos card. If the resolution of Wild Wormhole’s ability plays a non-Logos card, that will use the allowance granted by Phase Shift’s ability.

    Source: Rulebook
On my turn, I play Phase Shift (COTA 117) and then Wild Wormhole (COTA 125). Wild Wormhole’s “Play:” ability resolves and plays a non-Logos card from the top of my deck. Does that also mean Phase Shift’s “Play:” ability has resolved or can I still play a non- Logos card from my hand this turn?
Phase Shift’s “Play:” ability creates a lasting effect that grants an allowance to play a non-Logos card. If the resolution of Wild Wormhole’s ability plays a non-Logos card, that will use the allowance granted by Phase Shift’s ability.

Source: Rulebook
  • Yes. When you play Wild Wormhole, you reveal the card and resolve its “Play:” ability, playing Library Access. Once the lasting effect of Library Access is established, you fall back to the “after play effects” window of Wild Wormhole, where there is now a new ability created by Library Access.

    Source: Rulebook
If I play Wild Wormhole (COTA 125), and the card that I draw and play is Library Access (COTA 115), do I get to draw a card for playing Wild Wormhole, since I am still in the window of resolving Wild Wormhole's “Play:” ability?
Yes. When you play Wild Wormhole, you reveal the card and resolve its “Play:” ability, playing Library Access. Once the lasting effect of Library Access is established, you fall back to the “after play effects” window of Wild Wormhole, where there is now a new ability created by Library Access.

Source: Rulebook
  • When you play a Wild Wormhole after playing a Library Access the following happens in this order:
    1. You gain 1 Æmber from Wild Wormhole’s Æmber bonus.
    2. Library Access’s effect and Wild Wormhole’s play effect are simultaneous, so you may resolve them in either order.
    3. You gain Æmber from any Æmber bonus on the card played from the top of your deck.
    4. If there are any play effects on the card played from the top of your deck, they are simultaneous with Library Access’s effect. You may resolve them in either order.

      Source: Rulebook
I have chosen house Logos to be my active house this turn and start off by playing Library Access (CoTA 115), I then play Wild Wormhole (CoTA 125). In what order do I resolve this combination of effects?
When you play a Wild Wormhole after playing a Library Access the following happens in this order:
  1. You gain 1 Æmber from Wild Wormhole’s Æmber bonus.
  2. Library Access’s effect and Wild Wormhole’s play effect are simultaneous, so you may resolve them in either order.
  3. You gain Æmber from any Æmber bonus on the card played from the top of your deck.
  4. If there are any play effects on the card played from the top of your deck, they are simultaneous with Library Access’s effect. You may resolve them in either order.

Source: Rulebook
  • Yes, Wild Wormhole’s effect can be resolved.

    Source: Rulebook
Its the first turn of the game and I am going first. I choose house Logos to be the active house and play the card Wild Wormhole (CoTA 125). Can Wild Wormhole’s effect be resolved even though the First Turn Rule is in effect?
Yes, Wild Wormhole’s effect can be resolved.

Source: Rulebook

Commentary

With the exception of draw, if an ability references the top card of the deck and the deck is empty, the discard pile is not shuffled to form a new deck.