Category:Action
From Archon Arcana - The KeyForge Wiki
When an action card is played, the active player resolves the card’s “Play:” ability and, after resolving as much of the ability as possible, places the card in their discard pile.
Pages in category "Action"
The following 200 pages are in this category, out of 336 total.
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- Bait and Switch
- Ballcano
- Banish
- Barehanded
- Barn Razing
- Battle Fleet
- Beasts’ Bane
- Begone!
- Berserker Slam
- Beware the Ides
- Binate Rupture
- Binding Irons
- Blast from the Past
- Blinding Light
- Blood Money
- Booby Trap
- Borr Nit’s Touch
- Bouncing Deathquark
- Break-key
- Bring Low
- Brothers in Battle
- Burn the Stockpile
- Burning Glare
C
- Call to Action
- Carpet Phloxem
- Cauldron Boil
- Causal Loop
- Champion’s Challenge
- Chant of Hubris
- Charge!
- Chieftain’s Brew
- City-State Interest
- Cleansing Wave
- Clear Mind
- Commandeer
- Commune
- Control the Weak
- Cooperative Hunting
- Coward’s End
- Cowfyne’s Brew
- Creeping Oblivion
- Crystal Surge
- Cull the Weak
- Curiosity
- Curse of Vanity
- Cutthroat Research
D
E
F
G
H
I
K
L
M
- Mark of Dis
- Mars First
- Mars Needs Æmber
- Martian Generosity
- Martian Hounds
- Martians Make Bad Allies
- Martyr’s End
- Mass Abduction
- Master the Theory
- Mating Season
- Miasma
- Might Makes Right
- Mighty Lance
- Mimicry
- Mind Barb
- Mind Over Matter
- Mindfire
- Misery Exploit
- Mogghunter’s Brew
- Mothership Support
- Mug
- Mutation of Cunning
- Mutation of Fury
- Mutation of Instinct