Barter and Games

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Barter and Games
Barter and Games • Ekwidon • Action • Rare • Play: Each player reveals a random card from their hand or archives. Each player gains 1Aember icon for each Aember icon bonus icon on their revealed card. Destroy each creature that shares a house with at least one of the revealed cards. Discard the revealed cards. • Artist: Grigory Serov • Card Number: ÆS:087
Barter and Games
Play: Each player reveals a random card from their hand or archives. Each player gains 1Aember icon for each Aember icon bonus icon on their revealed card. Destroy each creature that shares a house with at least one of the revealed cards. Discard the revealed cards.
ÆS 087

Official Rulings

  • Your revealed card belongs to both its printed house (Mars) as well as the house of the bonus icon (Skyborn). In this example, all Brobnar creatures, Mars creatures, and Skyborn creatures will be destroyed.

    Source: Rulebook
I play Barter and Games (ÆS 087). My opponent reveals a Brobnar card. I reveal a Mars card enhanced with a Skyborn house bonus icon. After gaining the Aember icon which creatures get destroyed?
Your revealed card belongs to both its printed house (Mars) as well as the house of the bonus icon (Skyborn). In this example, all Brobnar creatures, Mars creatures, and Skyborn creatures will be destroyed.

Source: Rulebook

Commentary

If an ability states an effect is applied to "each creature", the effect is resolved for both Friendly and Enemy creatures.

Source: Rulebook
The ability of Barter and Games requires the active player to make several choices during its resolution. The following steps should be taken, in order, when resolving Barter and Games' Play: ability:
  1. The active player chooses which player will reveal a random card first.
  2. The active player chooses which zone that player will reveal from (their hand or archives), then reveals a random card from that zone.
  3. The active player chooses if the remaining player will reveal from their hand or their archives.
  4. Each player gains 1Aember icon for each Aember icon bonus icon on their revealed card.
  5. Tag each creature that shares a house with at least one of the revealed cards for destruction.
  6. The active player choosed the order in which Destroyed: abilities resolve.
  7. Once all Destroyed: abilities have finished resolving, the active player puts cards tagged for destruction into their owner's discard piles in the order of their choosing.
  8. Revealed cards get discarded in the player order of the AP's choosing.