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Revision as of 21:33, 4 June 2020
BLINKINGLINE IS WATCHING 👀
Tasks
Ongoing
- ❑ Monitor VT results
- ❑ Monitor VW results (if possible)
- ❑ Monitor Worlds information
- ❑ Monitor Links & Resources; check for new content and double check for broken links
- ❑ Update Official Articles page
- ❑ Continue prioritizing mobile friendliness of site
To Do List ☑
- ❑ Vault Tour subpages
- ❑ Finish all top cards
- ❑ Templates
- ❑ Merge all top cards templates
- ❑ Deck Evaluation page (new)
- ❑ Is my deck good/special? (And how do I play it?)
- ❑ Are deck ratings accurate?
- ❑ Chainbounds/store level events (include images of prizes, etc.) (new)
- ❑ Other Products Page (new)
- ❑ Overview of RPG, story book
- ❑ Sets / Individual Set Pages
- ❑ Can I play all the sets against each other?
- ❑ Separate out the gameplay section with a dedicated "Combos" section (Can anyone give a summary of houses, powerful cards, combos, and the meta?)
- ❑ Lore
- ❑ Fictional stories on FFG pages
- ❑ Fictional stories in the rulebook
- ❑ RPG/Genesys
- ❑ Upcoming story book
Uncategorized Questions
- What product should I buy (starter, individual decks, etc.)?
- Where can I find local players?
- Which set should I buy?
- How do you handicap strong decks or players? Does it work?
- How do I teach KF to new players?
- Is FFG making KF online?
- Can I replace cards that are missing/damaged? How do I find missing cards?
Weird Ideas
- ❑ Pages for designers
- ❑ Cube/drafting section
- ❑ Attending a VT/competitive event
Bar charts
Errata testing
12
Put in category Errata, Put in category Errata
Put in category Related Cards
12
1
2 this is an errata
3. related card
4
Submitted 2019-09-17
My battleline consists of four cards: Bad Penny, Gub, Lollop the Titanic, and King of the Crag. Bad Penny has 1 power, Gub is not on a flank and so has 6 power, Lollop has 11 power,and King of the Crag has 7 for a total of 25 power. If I choose Brobnar and play Might Makes Right to sacrifice all four creatures, the Destroyed: ability on Bad Penny will send it to hand, leaving Gub on a flank meaning he has a power of 1. Does Might Make Right still result in forging a key at no cost?Arcana Advises: Yes. When you initially selected the creatures the total power was 25 or greater when they were tagged for destruction. Even though Bad Penny ends up in your hand, it still counts as successfully sacrificed and you will forge a key at no cost.
Submitted 2020-11-30
If I play Exhume and target half a Gigantic creature in the discard pile for which I have the other half in my hand, does the Gigantic creature get played or does the effect of Exhume fail?Arcana Advises: A card that will allow you to play a single creature from your hand such as Helper Bot, or Subject Kirby will successfully play a Gigantic creature if both halves of the Gigantic creature are within your hand. However, Exhume's ability is targeting a single card in the discard pile and would therefore fail.
Submitted 2021-01-03
In my battleline, I have Gebuk. My opponent had a Harbinger of Doom in their battleline, and played Skullion, choosing to sacrifice Harbinger of Doom.Harbinger of Doom's Destroyed: ability resolves and tags all creatures for destruction. This causes Gebuk to be destroyed, and its Destroyed: ability resolves, playing Teliga.
The question is: Is Teliga played at a point where its ability can resolve? It would seem there are two possible interpretations:
- Teliga is played while resolving the Play: ability of Skullion,, which would mean it is "online" within the "after play" window of Skullion, so the FAQ for Spectral Tunneler and Nexus says Teliga should resolve.
- Teliga was not in play when Skullion was played, so therefore can't resolve, similar to the FAQ entry for Tolas and Overlord Greking.
Submitted 2021-02-09
If the Active Player plays Hunter or Hunted? and there are no creatures that are currently warded, does the resolution of the Play: ability mean they have to ward a creature?
Submitted 2021-05-16
On a previous turn, I played Pour-tal, raised the tide and put it into my discard pile. On a subsequent turn, I call Logos and play Think Twice, choosing Pour-tal. Because the tide is already high, Pour-tal goes into my archives.The question is, does the purge from Think Twice's ability still resolve and purge Pour-tal out of my archives?
Submitted 2021-06-02
In my opponent’s battleline, they have 5 creatures total; 3 creatures in the middle with Com. Officer Hings and Com. Officer Gross on the flanks. In my battleline, I have Replicator. If I reap with Replicator and resolve Com Officer Hings’ Reap: ability, do I draw 3 cards, or does Replicator’s ability do nothing because Com. Officer Gross is not in my battleline?Can I raise the Tide point at any point during my turn? If so, can I raise it at the start of my turn as a “start of turn effect”? In my battleline, I have Lord Invidius in play, and it’s been upgraded with Walls’ Blaster. On my turn, I reap with Lord Invidius, giving me two Reap: abilities to resolve: Deal 2 damage to a creature from the Blaster, and take control of an opponent’s creature from Lord Invidius. I choose to resolve Lord Invidius first, and take control of a 2 power creature from my opponent. This moves Lord Invidius out of the center of the battleline (causing it to lose its gained Reap: ability). I deal 2 damage to the 2 power creature next to Lord Invidius, destroying it and shifting Lord Invidius back to the center of the battleline, where it gains the Reap: ability again. When the Reap: ability comes back, is it the SAME Reap: ability that was already resolved, or is it a new instance of the Reap: ability, meaning I could resolve it to take control of another creature from my opponent?
Submitted 2022-07-13
My opponent has Strange Gizmo in play, I have The Sting in play. When my opponent forges a key, does The Sting's ability work like a replacement effect here and resolve before Strange Gizmo's ability? If not, are both abilities available to resolve in the "After a player forges a key" window, meaning the Active Player would decide the order?
Submitted 2022-10-26
Should abilities that instruct you to ""Shuffle X into your deck" (such as on Not Finished with You) be interpreted as "Add X to your deck and shuffle it." or "If X>0, add X to your deck and shuffle it."?
Submitted 2024-03-26
If I play Grisly Exchange, do I get to put the cards in any order?
How should order be "maintained" when swapping cards in discard and deck for cards like Future is Past?
Submitted 2024-03-28
My opponent has multiple creatures in their battleline with more than 3 power as well as Reassembling Automaton. If I play Plague Wind, it causes an infinite loop where Reassembling Automaton is repeatedly destroyed. How should this be resolved?Arcana Advises: In this case, the active player resolves the loop as many times as they wish, and then they adjust the game state by removing Reassembling Automaton from play. After adjusting the game state, play can resume as normal.
Submitted 2024-04-11
If I play Animating Force and attach it to my opponent's Hologrammophone, is Hologrammophone now a 4-power creature with "Versatile" and "Action: Ward a creature." in its text box or is it simply a 4-power creature with "Versatile" in its text box?
Submitted 2024-04-12
I have Chronophage in my battleline. My opponent plays Curse of Cowardice into my artifact area. Does Curse of Cowardice gain Omega and cause my opponent's current step to end? What about if I play Curse of Cowardice into my opponent's artifact area?
Mulligan things
If you are the first player, drawing 7 cards gives you the following probabilities for your hand shape:
- 3-2-2 (34.44%)
- 4-2-1 (28.18%)
- 3-3-1 (20.87%)
- 4-3-0 (7.83%)
- 5-1-1 (4.10%)
- 5-2-0 (3.76%)
- 6-1-0 (.80%)
- 7-0-0 (.03%)
House 1 | House 2 | House 3 | Probability |
---|---|---|---|
3 | 2 | 2 | 34.44 |
4 | 2 | 1 | 28.18 |
3 | 3 | 1 | 20.87 |
4 | 3 | 0 | 7.83 |
5 | 1 | 1 | 4.10 |
5 | 2 | 0 | 3.76 |
6 | 1 | 0 | .80 |
7 | 0 | 0 | .03 |
After the mulligan (or if you're the second player) you have the following probabilities of hand shape:
- 3-2-1 (53.67%)
- 2-2-2 (14.76%)
- 4-1-1 (10.98%)
- 4-2-0 (10.06%)
- 3-3-0 (7.45%)
- 5-1-0 (2.93%)
- 6-0-0 (.14%)
House 1 | House 2 | House 3 | Probability |
---|---|---|---|
3 | 2 | 1 | 53.67 |
2 | 2 | 2 | 14.76 |
4 | 1 | 1 | 10.98 |
4 | 2 | 0 | 10.06 |
3 | 3 | 0 | 7.45 |
5 | 1 | 0 | 2.93 |
6 | 0 | 0 | .14 |
And if you're the second player taking a mulligan, you have the following:
Hand Probabilities
- 2-2-1 (41.60%)
- 3-1-1 (25.21%)
- 3-2-0 (23.11%)
- 4-1-0 (9.45%)
- 5-0-0 (.63%)
House 1 | House 2 | House 3 | Probability |
---|---|---|---|
2 | 2 | 1 | 41.60 |
3 | 1 | 1 | 25.21 |
3 | 2 | 0 | 23.11 |
4 | 1 | 0 | 9.45 |
5 | 0 | 0 | .63 |
The question often comes up "How likely am I to redraw cards that I just put back into my deck after using a mulligan?". In the table below, you'll see the results of 10,000,000 6 card draws followed by 5 card draws of three deck makeups[1].
# redrawn | All Unique | 2 sets of 2 cards | 1 set of 3 cards |
---|---|---|---|
0 | 37.81294 | 34.25509 | 33.09266 |
1 | 43.61144 | 43.80313 | 43.60717 |
2 | 16.14783 | 18.5513 | 19.40653 |
3 | 2.30691 | 3.1727 | 3.60981 |
4 | 0.1194 | 0.21365 | 0.27703 |
5 | 0.00148 | 0.00413 | 0.0068% |
Resources
- Template:Flag - displays a flag from a specific country
- Template:House - displays the house logo from a specific house
- Template:Pie Chart - displays pie charts between 2 and 8 entries
- Template:Quote - displays a block quote
- Template:Rarity - displays a symbol for card rarity (currently: common, uncommon, rare, special)
- Template:Title - displays a header in a colored background
- Template:Enhance - displays an enhancement icon
- Template:All Time Houses - shows the top houses by set in VTs
- Template:Top Houses and Sets - displays a graph of the houses within a set or a comparison across sets
- Template:VT Houses - displays a graph breaking down the top houses/sets
- Template:Top 16 - displays a list of top decks, with triad support
- Template:Top House Combinations - displays a top 10 list of the top house combinations from an event
- Template:VT Table - displays VT event results and upcoming Vault Tours
- Template:GC Table - displays GC event results and upcoming Grand Championships
- Template:VT TopCards by Rarity - displays a list of top cards from an event, organized by card rarity
- This needs tidying up/merging
- Currently on the Prime page: Template:VT Result Footer, Template:VT Result Row, Template:VT Result Header, Template:PC Result
- This needs tidying up/merging (once I finish the Primes page there should only be one left)
- Template:Article - displays a table containing FFG articles
- Template:Power Level Houses - displays a chart for showing the share of power level 4+ decks from each house
- Template:Organized_Play - put at the top of OP related pages
- Template:Set - put at the top of individual set pages
- Template:Vault Tour - put at the top of individual VT pages
- Template:Organized Play Footer - put at the bottom of OP related pages
- Template:Set Footer - put at the bottom of individual set pages
- Template:Supplement Footer - put at the bottom of supplement pages
- Template:Vault Tour Footer - put at the bottom of individual VT pages
Call of the Archons Cards
- ↑ Note that these numbers are derived using the Fisher-Yates shuffling algorithm, which is the same algortihm used on The Crucible Online.
In the "All Unique" model, every card in the deck is unique; there is no more than one copy of each card in the deck. In the "2 sets of 2 cards" model, there are duplicates of two cards in the deck (e.g. 2 copies of Bad Penny and 2 copies of Yxilo Bolter), and 1 copy of all other cards in the deck. In the "1 set of 3 cards" model, one card has 3 copies in the deck (e.g. 3 copies of Bad Penny) while all other cards in the deck have just 1 copy. Numbers courtesy of SkyJedi