Horseman of War

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Horseman of War
Horseman of War • Sanctum • Creature • Fixed • Play: For the remainder of the turn, each friendly creature can be used as if they were in the active house, but can only fight. • Artist: Eric Kenji Aoyagi • Card Number: CotA:249
Horseman of War
Play: For the remainder of the turn, each friendly creature can be used as if they were in the active house, but can only fight.
One comes to antagonize.
CotA 249

Official Rulings

  • Yes. Once Horseman of War’s “Play:” ability resolves, all friendly creatures belong to the active house and can only be used to fight. If there are no enemy creatures, friendly creatures cannot be used for the remainder of the turn.

    Source: Rulebook
When I play Horseman of War (COTA 249) on a Sanctum turn, does that mean that I can no longer reap with Sanctum creatures that turn, since Horseman of War says that my creatures can only fight? If so, is that true even if there are no enemy creatures to fight?
Yes. Once Horseman of War’s “Play:” ability resolves, all friendly creatures belong to the active house and can only be used to fight. If there are no enemy creatures, friendly creatures cannot be used for the remainder of the turn.

Source: Rulebook

Related Cards

Horseman of War always appears in a deck with: