User:Coffeesaga/Sandbox
BLINKINGLINE IS WATCHING 👀
Tasks
Ongoing
- ❑ Monitor VT results
- ❑ Monitor VW results (if possible)
- ❑ Monitor Worlds information
- ❑ Monitor Links & Resources; check for new content and double check for broken links
- ❑ Update Official Articles page
- ❑ Continue prioritizing mobile friendliness of site
To Do List ☑
- ❑ Vault Tour subpages
- ❑ Finish all top cards
- ❑ Templates
- ❑ Merge all top cards templates
- ❑ Deck Evaluation page (new)
- ❑ Is my deck good/special? (And how do I play it?)
- ❑ Are deck ratings accurate?
- ❑ Chainbounds/store level events (include images of prizes, etc.) (new)
- ❑ Other Products Page (new)
- ❑ Overview of RPG, story book
- ❑ Sets / Individual Set Pages
- ❑ Can I play all the sets against each other?
- ❑ Separate out the gameplay section with a dedicated "Combos" section (Can anyone give a summary of houses, powerful cards, combos, and the meta?)
- ❑ Lore
- ❑ Fictional stories on FFG pages
- ❑ Fictional stories in the rulebook
- ❑ RPG/Genesys
- ❑ Upcoming story book
Uncategorized Questions
- What product should I buy (starter, individual decks, etc.)?
- Where can I find local players?
- Which set should I buy?
- How do you handicap strong decks or players? Does it work?
- How do I teach KF to new players?
- Is FFG making KF online?
- Can I replace cards that are missing/damaged? How do I find missing cards?
Weird Ideas
- ❑ Pages for designers
- ❑ Cube/drafting section
- ❑ Attending a VT/competitive event
Bar charts
Errata testing
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Put in category Errata, Put in category Errata
Put in category Related Cards
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1
2 this is an errata
3. related card
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Timing Chart
This chart provides a detailed timing structure for all game steps and a number of frequently used card abilities. Use this information to determine the proper sequence of card abilities and game steps.
Text in black indicates game steps and text in RED lists common card effects and exactly when they happen.
Whenever two or more effects occur at the same time step on this chart, the order that those effects resolve in is determined by the active player. Note: Effects that use the term “each time” occur at the same timing point as effects that use the term “after.”
Forge a Key
- Check to see if you are able to forge a key.
- If able, spend Æmber equal to the current forging cost and forge a key. If you forge your 3rd key, you immediately win the game.
Choose a House
1. Choose which house will be the active house for this turn.
2. You may take all the cards from your archives and put them in your hand.
Play, Discard, or Use Cards
You may perform these actions in any order and repeat them any number of times.

Play a Card.
- If your card is a creature, artifact or upgrade, put it into play. If your card is an action, reveal it (after you play it, discard it).
- Resolve the Æmber bonus on your card.

Use a Creature to Fight.
1. Exhaust the attacking creature and choose the creature they are fighting.
2. Creatures deal their damage to each other simultaneously.

Use a Creature to Reap.
- Exhaust the reaping creature.
- Gain 1 Æmber.

Use an Action or Omni Ability.
- Exhaust your creature or artifact with the Action: or Omni: ability.
- Resolve the effects of that ability.
Ready Cards
- Ready each of your exhausted cards.
<img src="https://upload.wikimedia.org/wikipedia/commons/c/c0/OOjs_UI_indicator_arrow-down.svg" class="down-arrow">
Draw Cards
- Draw cards until you have six or more in your hand (adjusting for chains or card effects).
Other
Damage
The following steps occur each time damage is dealt to one or more creatures:
- Apply effects that prevent damage.
- Use ward to prevent damage.
- Use armor to prevent damage.
- Deal all remaining damage. Creatures with damage equal to or greater than their power on them are tagged for destruction.
Destroyed
The following steps occur each time one or more cards would be destroyed:
1. Cards are tagged for destruction.
2. Each destroyed card is put into its owner’s discard pile. (The battleline immediately shifts to fill in each destroyed creature’s place.)
Mulligan things
If you are the first player, drawing 7 cards gives you the following probabilities for your hand shape:
- 3-2-2 (34.44%)
- 4-2-1 (28.18%)
- 3-3-1 (20.87%)
- 4-3-0 (7.83%)
- 5-1-1 (4.10%)
- 5-2-0 (3.76%)
- 6-1-0 (.80%)
- 7-0-0 (.03%)
House 1 | House 2 | House 3 | Probability |
---|---|---|---|
3 | 2 | 2 | 34.44 |
4 | 2 | 1 | 28.18 |
3 | 3 | 1 | 20.87 |
4 | 3 | 0 | 7.83 |
5 | 1 | 1 | 4.10 |
5 | 2 | 0 | 3.76 |
6 | 1 | 0 | .80 |
7 | 0 | 0 | .03 |
After the mulligan (or if you're the second player) you have the following probabilities of hand shape:
- 3-2-1 (53.67%)
- 2-2-2 (14.76%)
- 4-1-1 (10.98%)
- 4-2-0 (10.06%)
- 3-3-0 (7.45%)
- 5-1-0 (2.93%)
- 6-0-0 (.14%)
House 1 | House 2 | House 3 | Probability |
---|---|---|---|
3 | 2 | 1 | 53.67 |
2 | 2 | 2 | 14.76 |
4 | 1 | 1 | 10.98 |
4 | 2 | 0 | 10.06 |
3 | 3 | 0 | 7.45 |
5 | 1 | 0 | 2.93 |
6 | 0 | 0 | .14 |
And if you're the second player taking a mulligan, you have the following:
Hand Probabilities
- 2-2-1 (41.60%)
- 3-1-1 (25.21%)
- 3-2-0 (23.11%)
- 4-1-0 (9.45%)
- 5-0-0 (.63%)
House 1 | House 2 | House 3 | Probability |
---|---|---|---|
2 | 2 | 1 | 41.60 |
3 | 1 | 1 | 25.21 |
3 | 2 | 0 | 23.11 |
4 | 1 | 0 | 9.45 |
5 | 0 | 0 | .63 |
The question often comes up "How likely am I to redraw cards that I just put back into my deck after using a mulligan?". In the table below, you'll see the results of 10,000,000 6 card draws followed by 5 card draws of three deck makeups[1].
# redrawn | All Unique | 2 sets of 2 cards | 1 set of 3 cards |
---|---|---|---|
0 | 37.81294 | 34.25509 | 33.09266 |
1 | 43.61144 | 43.80313 | 43.60717 |
2 | 16.14783 | 18.5513 | 19.40653 |
3 | 2.30691 | 3.1727 | 3.60981 |
4 | 0.1194 | 0.21365 | 0.27703 |
5 | 0.00148 | 0.00413 | 0.0068% |
Resources
- Template:Flag - displays a flag from a specific country
- Template:House - displays the house logo from a specific house
- Template:Pie Chart - displays pie charts between 2 and 8 entries
- Template:Quote - displays a block quote
- Template:Rarity - displays a symbol for card rarity (currently: common, uncommon, rare, special)
- Template:Title - displays a header in a colored background
- Template:Enhance - displays an enhancement icon
- Template:All Time Houses - shows the top houses by set in VTs
- Template:Top Houses and Sets - displays a graph of the houses within a set or a comparison across sets
- Template:VT Houses - displays a graph breaking down the top houses/sets
- Template:Top 16 - displays a list of top decks, with triad support
- Template:Top House Combinations - displays a top 10 list of the top house combinations from an event
- Template:VT Table - displays VT event results and upcoming Vault Tours
- Template:GC Table - displays GC event results and upcoming Grand Championships
- Template:VT TopCards by Rarity - displays a list of top cards from an event, organized by card rarity
- This needs tidying up/merging
- Currently on the Prime page: Template:VT Result Footer, Template:VT Result Row, Template:VT Result Header, Template:PC Result
- This needs tidying up/merging (once I finish the Primes page there should only be one left)
- Template:Article - displays a table containing FFG articles
- Template:Power Level Houses - displays a chart for showing the share of power level 4+ decks from each house
- Template:Organized_Play - put at the top of OP related pages
- Template:Set - put at the top of individual set pages
- Template:Vault Tour - put at the top of individual VT pages
- Template:Organized Play Footer - put at the bottom of OP related pages
- Template:Set Footer - put at the bottom of individual set pages
- Template:Supplement Footer - put at the bottom of supplement pages
- Template:Vault Tour Footer - put at the bottom of individual VT pages
Call of the Archons Cards
- ↑ Note that these numbers are derived using the Fisher-Yates shuffling algorithm, which is the same algortihm used on The Crucible Online.
In the "All Unique" model, every card in the deck is unique; there is no more than one copy of each card in the deck. In the "2 sets of 2 cards" model, there are duplicates of two cards in the deck (e.g. 2 copies of Bad Penny and 2 copies of Yxilo Bolter), and 1 copy of all other cards in the deck. In the "1 set of 3 cards" model, one card has 3 copies in the deck (e.g. 3 copies of Bad Penny) while all other cards in the deck have just 1 copy. Numbers courtesy of SkyJedi