CardData:OutstandingIssues: Difference between revisions

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==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=My opponent's has Haedroth's Wall in play as well as a Helper Bot (with 1 damage), Archimedes, and another Helper Bot (with one damage). If I play Tyxl Beambuckler targeting Archimedes, what happens? Do either of the Helper Bots end up in my Archive? Does Archimedes survive?//Since you resolve text in the order written according to Rulebook 1.6, this is now resolved.
|RulesText=If I play [[Exhume]] and target half a [[Gigantic]] creature in the discard pile for which I have the other half in my hand, does the Gigantic creature get played or does the effect of Exhume fail?//A card that will allow you to play a single creature from your hand such as [[Helper Bot]], or [[Subject Kirby]] will successfully play a Gigantic creature if both halves of the Gigantic creature are within your hand. However, [[Exhume]]'s ability is targeting a single card in the discard pile and would therefore fail.
|RulesType=
|RulesDate=2019-10-22
|RulesSource=
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}}
 
==Issue==
{{RuleData
|RulesText=I have Gebuk in my battleline. On my opponent's turn, Gebuk is destroyed. Gebuk's '''Destroyed:''' ability is resolved and I discard Spartasaur, a creature. Are "After Gebuk Leaves Play" and "After a friendly Creature is destroyed" in the same window of the Timing Chart? If so, does Spartasaur's ability resolve when Gebuk leaves play or can the Active player order it so that Spartasaur's ability will not resolve?
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2020-02-21
|RulesDate=2020-11-30
|RulesSource=ArcanaAdvises
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In Crucible Cast 17, it was clarified that if there were multiple cards under Jargogle, the active player could choose which one to play or archive. Since those cards are face down, is the Active Player allowed to look at those cards before making their choice?//Aside from Archives, any cards that are facedown are considered hidden information for both players, so the Active Player would select the card, but would not be able to look at the card faces before making that selection.
|RulesType=ResolvedIssues
|RulesDate=2020-03-09
|RulesSource=ArcanaAdvises
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In my battleline I have Tantadlin in play, as well as Creed of Nurture. If I sacrifice Creed of Nurture and reveal Terrordactyl, when I use Tantadlin to fight, will it do 2 damage (as Tantadlin says), 4 damage (as Terrordactyl says), or 6 damage (combining the damage of both Tantadlin and Terrordactyl)?
|RulesType=ResolvedIssues
|RulesDate=2020-03-25
|RulesSource=ArcanaAdvises
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=In my battleline I have no creatures. My opponent has [[First Officer Frane]] in their battleline. If I play [[Favor of Rex]] and target First Officer Frane, can I capture an Æmber from my opponent and put it on First Officer Frane? Does Favor of Rex's "as if you had played it" effect make First Officer Frane friendly for the purpose of resolving the effect (like it does with "as if you controlled it" in [[Nexus]] and [[Shard of Greed]]) or must I capture to a creature in my battleline?
|RulesType=OutstandingIssues
|RulesDate=2020-03-31
|RulesSource=ArcanaAdvises
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=Can I play a creature that can be played as an upgrade (such as [[Explo-rover]]) as an upgrade if my opponent sacrificed [[Lifeward]] on a previous turn? If I have [[Matter Maker]] in play, can I play Explo-rover as an upgrade when Star Alliance is not my active house? //Yes in both cases.  Explo-Rover's ability acts as a replacement effect for how the card can be played. During a turn where Star Alliance is the [[active house]], Explo-Rover can be played as an upgrade to get around play restrictions such as Lifeward.  Explo-Rover's ability can also resolve for the purpose of resolving Matter Maker's ability, allowing it to be played as an upgrade as if it belonged to the active house.
|RulesType=ResolvedIssues
|RulesDate=2020-07-07
|RulesSource=Arcana Advises
|RulesPages=•Explo-Rover•Lifeward•Matter Maker•CALV-1N•Stealthster•Securi-Droid•
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=I have the artifact [[The Pale Star]] in play.  My opponent has [[Chonkers]] with 2 +1 [[Power Counter|Power Counters]] on it and a [[Dark Æmber Vault]] in play, giving Chonkers (a Mutant) +2 power (for a total of 5 power).  If I sacrifice The Pale Star, how much power does Chonkers have? Does the Pale Star only apply to "printed" power? If so, do Power Counters count as "printed" power or as a constant ability? Or does the effect of The Pale Star constantly setting all power to zero until the remainder of the turn?//Based on the previous ruling that says the resolution of the '''Omni:''' ability of The Pale Star negates all buffs, Chonkers would have 1 power and 0 armor for the remainder of the turn. 
|RulesType=ResolvedIssues
|RulesDate=2020-07-08
|RulesSource=
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}}
 
==Issue==
{{RuleData
|RulesText=I have an [[Autocannon]] in play. My opponent had control of a [[Spangler Box]] that had purged three creatures. I (as the active player) played [[Grasping Vines]] to return the Spangler Box to its owner's hand. Do the creatures that return to play from Spangler Box return to play one at a time in the order of my choosing (allowing Autocannon to resolve after each one enters play), or do the three creatures return to play simultaneously (and Autocannon resolves simultaneously on all three of them once they have entered play)?
 
NOTE:  THIS HAS BEEN ANSWERED BY THE Æmberlution ruling, but is left here pending an answer from FFG.
|RulesType=ResolvedIssues
|RulesDate=2020-06-20
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=I've taken control of my opponent's [[Dark Harbinger]]. On my turn, I play [[Mimicry]] to copy a Shadows card from my opponent's discard pile. Does Dark Harbinger's ability resolve?
|RulesType=ResolvedIssues
|RulesDate=2020-06-27
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=My opponent has [[Duskwitch]] in play. I play [[Cyber-Clone]], and purge the Duskwitch. Does the [[Omega]] keyword from Duskwitch resolve ending my turn, or has the time for Omega to resolve already passed?
|RulesType=ResolvedIssues
|RulesDate=2020-06-27
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=In my opponent's battleline, they have [[Bulwark]] next to [[Shadow Self]].  In my battleline I have [[Gluttony]].<p>
If I use Gluttony to fight Bulwark, how much damage does Shadow Self end up with?  When Gluttony deals 6 damage, 2 of it is absorbed by Bulwark's armor, and then 4 gets redirected to Shadow Self, but does that damage go back through the dealing damage steps (resulting in 2 damage dealt to Shadow Self), or does Shadow Self's replacement effect replace the damage dealing in [[Timing_Chart#Damage|step 4 of the Damage Timing Chart]] meaning Shadow Self's armor from Bulwark is not applied (resulting in 4 damage dealt to Shadow Self)?</p>
|RulesType=ResolvedIssues
|RulesDate=2020-07-10
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=In my battleline, I have [[Reckless Rizzo]] in play. If I use the '''Action:''' ability and then upgrade Reckless Rizzo with [[Opportunist]], is Reckless Rizzo's [[Elusive]] keyword activated again? If Reckless Rizzo had been upgraded with the Opportunist prior to using the Action ability, would the outcome be different?
|RulesType=ResolvedIssues
|RulesDate=2020-07-13
|RulesSource=OutstandingIssues
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In by battleline, I have [[Scrivener Favian]]. I also have [[Amphora Captura]] in play. Can I use Amphora Captura's [[Replacement Effects|replacement effect]] to resolve a bonus icon as a Capture, and then use Scrivener Favian's replacement effect to resolve that as a steal, or do these two abilities resolve at the same time so I must choose one or the other replacement effect?//You can resolve the ability of Amphora Captura first, which allows you to resolve a bonus icon as a capture icon. Then, because you are resolving a capture icon, you can resolve the ability of Scrivener Favian to replace the capture with a steal.
|RulesType=ResolvedIssues
|RulesDate=2020-07-13
|RulesSource=
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=I have a copy of [[Fandangle]] as a [[Maverick]] in Dis. Fandangle's ability says "While you have 4 Æmber or more, your non-Untamed creatures enter play ready."
If I have four Æmber or more, does Fandangle enter play ready when I call Dis? Does this ability work in the same way as the ability of [[Silvertooth]] or no?
|RulesType=ResolvedIssues
|RulesDate=2020-07-13
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=In my opponent's battleline, [[Master of the Grey]] is in play. If I play a card like [[Ensign El-Samra]] or [[Reclaimed by Nature]], does the constant ability of Master of the Grey prevent the bonus icons from resolving or is the "as if you had played it" enough to get around Master of the Grey's ability to stop it? (Note this also could effect [[Ultra Gravitron]]
|RulesType=ResolvedIssues
|RulesDate=2020-07-13
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=In my play area, I have [[Animator]] and [[Fangtooth Cavern]].  If I use Animator to treat Fangtooth Cavern as a creature belonging to the active house, can the lasting effect of Animator's ability expire before resolving Fangtooth Cavern's "At the end of your turn" ability, or does Animator refer to the end of turn timing point?
|RulesType=OutstandingIssues
|RulesDate=2020-07-16
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=I have [[Sacro-Bot]] and [[Auto-Encoder]] in play. If I reap with Sacro-Bot, it's '''Reap:''' ability causes me to discard a card from hand, which allows me to resolve Auto-Encoder. Does the resolution of Auto-Encoder's ability happen at the same time as the "If you do", from Sacro-Bot (meaning the acitve player can choose the order to resolve them) or does Auto-Encoder have to resolve first?
|RulesType=ResolvedIssues
|RulesDate=2020-07-26
|RulesSource=
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=If I played [[Wild Bounty]] and the a card with an Æmber, Damage, and Capture bonus icons,should it be Æmber, Damage, Capture, Æmber, Damage, Capture or Æmber, Æmber, Damage, Damage, Capture, Capture?//Resolve each set of bonus icons in order: Æmber, Æmber, Damage, Damage, Capture, Capture, etc.
|RulesType=ResolvedIssues
|RulesDate=2020-07-27
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=In my battle line I have [[The Archivist]].  If I play [[Mind Over Matter]], does The Archivist's ability resolve and go into my archives face up, or is "Put into archives" a different effect from "Archive"?
|RulesType=ResolvedIssues
|RulesDate=2020-07-30
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=What happens when [[The Archivist]] is put into its non-owner's archive by another card effect such as [[Sample Collection]]? Is the Archivist being face-up in the Archives a requirement for its ability to resolve?
|RulesType=ResolvedIssues
|RulesDate=2020-07-30
|RulesSource=
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In my play area, I have [[Keyfrog]] in my battleline, [[Safe Place]] in play as an artifact with 2 Æmber on it, and 5 Æmber in my pool. My opponent attacks and destroys Keyfrog, allowing its '''Destroyed:''' ability to resolve.<br>Will Keyfrog's ability forge a key for me using Æmber on Safe Place? Since my opponent is the active player, do they make the decision for how much to spend from Safe place when the key is forged? Does Safe Place's ability only apply to me, so only I can spend it to forge a key, not my opponent? Must a key be forged outside of the [[Forge|Forge a Key]] step if there is enough Æmber in pool and on cards to do so?
|RulesType=ResolvedIssues
|RulesDate=2020-08-12
|RulesSource=
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In my play area, I have [[Keyforgery]]. My opponent has [[Keyfrog]] in their battleline and has 6 Æmber. On my turn, I destroy Keyfrog, meaning my opponent would forge a key, so I begin to resolve Keyforgery. Since I'm the active player, does this mean that I choose the house as instructed by Keyforgery's ability?
|RulesType=ArchivedRulings
|RulesDate=2020-08-19
|RulesSource=
|RulesPages=
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}}
 
==Issue==
{{RuleData
|RulesText=I have [[Dexus]] in my battleline.  In my opponent's battleline, they have two creatures of the same house.  On their turn, they play [[Code Monkey]], resulting in both of the creatures going to their archive and leaving Code Monkey alone in their battleline (and hence on both flanks).<p>
The question is, COULD Dexus' ability resolve here? At first, my thought was that since my opponent didn't play Code Monkey on a flank, Dexus couldn't resolve at all.  However, based on the clarification regarding [[Sci. Officer Qincan]] and [[Techivore Pulpate]], I'm not sure if that is correct, since these two abilities would share the "after play" window of the timing chart.</p>
|RulesType=ResolvedIssues
|RulesDate=2020-09-08
|RulesSource=
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In my opponent's battleline, they have 3 creatures, with [[Shadow Self]] (with 6 damage) in the middle. I sacrifice [[Special Delivery]], and choose to do the damage to the left flank creature. Shadow Self's ability means the damage is dealt to Shadow Self instead, meaning Shadow Self is Destroyed. Is the Shadow Self purged due to Special Delivery's ability?
|RulesType=ResolvedIssues
|RulesDate=2020-10-25
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=On my turn, I play [[Lateral Shift]]. My opponent reveals their hand, where they have both halves of the [[Gigantic]] creature [[Deusillus]]. Since Lateral Shift lets me play the card as if it were mine, can I play Deusilius or does the rule that "If a card instructing you to play or put into play a creature chooses one half of a gigantic creature, that effect will fail." mean that I cannot play the gigantic creature?//Lateral Shift's ability only allows a single card to be treated "as if it were yours". This means that when it is resolved it chooses only one half of the Gigantic creature, and the effect fails.
|RulesType=ResolvedIssues
|RulesDate=2020-11-15
|RulesSource=ArcanaAdvises
|RulesSource=ArcanaAdvises
|RulesPages=•Lateral Shift•
|RulesPages=•Gigantic•Exhume•Deusillus•Niffle Kong•Ultra Gravitron•
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In my battleline, I have a [[Sacro-Fiend]] next to [[Drecker]]. My opponent uses a 3-power creature to fight Sacro-Fiend.  Does Drecker take 3 damage (the damage dealt from the attacking creature during a fight) or 1 damage (the damage actually dealt to Sacro-Fiend after it was mitigated by Armor)?
|RulesType=ResolvedIssues
|RulesDate=2020-11-22
|RulesSource=[[Undagnathus]]
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=If I play [[Exhume]] and target half a [[Gigantic]] creature in the discard pile for which I have the other half in my hand, does the Gigantic creature get played or does the effect of Exhume fail?
|RulesType=ResolvedIssue
|RulesDate=2020-11-27
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=My opponent has [[Auto-Legionary]] that is a creature in their battleline. I play [[Cyber-Clone]] and target Auto-Legionary to [[Purge|purge]].<p>
Does Cyber-Clone look to gain the power after the Auto-Legionary is purged (meaning Cyber-Clone would be a power 0 creature, since Auto-Legionary is no longer a creature) or does Cyber-Clone look at Auto-Legionary just before it [[Leaves Play|leaves play]]?</p>
|RulesType=OutstandingIssues
|RulesDate=2020-12-15
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=If I play [[Phase Shift]] and then [[Wild Wormhole]] and Wild Wormhole plays a non-Logos card, does that end Phase Shift's '''Play:''' ability or can I still play a non-Logos card from my hand this turn?
|RulesType=OutstandingIssues
|RulesDate=2020-12-17
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=When does [[Grommid]]'s "You cannot play creatures." [[Constant ability]] resolve?  It looks like it is a play restriction, but is it active while in my hand?
|RulesType=OutstandingIssues
|RulesDate=2020-12-17
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=In my opponent's battleline they have a creature that has been upgraded with [[Ghostform]] and [[Reassembling Automaton]]. It is my turn and I have no creatures in my battleline, and I play [[Numquid the Fair]]. Does the resolution of Numquid the Fair's '''Play:''' ability create an infinite loop?
|RulesType=ResolvedIssue
|RulesDate=2020-12-27
|RulesSource=
|RulesPages=
|RulesOption1=
|RulesOption1=
}}
}}
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}}


==Issue==
{{RuleData
|RulesText=I have [[Po’s Pixies]] in my battleline. On my opponent's turn, they steal Æmber (which is sourced from the common pool due to the ability of Po's Pixies). On my turn, I play [[Information Exchange]]. Do I steal 2 Æmber (similar to the FAQ entry for Po's Pixies and [[Nerve Blast]]) or do I steal 1 Æmber because Information Exchange's ability says the Æmber is stolen "from you"?
|RulesType=OutstandingIssues
|RulesDate=2021-01-10
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=When resolving [[Undagnathus (Evil Twin)]]'s ability, at what point in the [[Timing Chart#Damage|damage timing chart]] is the damage doubled?  Consider the situation of Undagnathus with 2 [[Armor]] being attacked by a 5 power creature. Which is correct:
* The damage is doubled from the source (prior to the start of the damage timing chart), resulting in the attacking creature attempting to deal 10 damage, mitigated by 2 armor, finally dealing 8 damage.
* The damage is doubled after damage mitigation (Step 3 of the damage timing chart), resulting in the attacking creature attempting to deal 5 damage, mitigated by 2 armor, then doubled by Undagnathus' ability, resulting in 6 damage.
</ul>
|RulesType=ResolvedIssues
|RulesDate=2021-04-19
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=When resolving the ability of [[Reverse Time]], which of the following happens?
* The deck flips over to become the discard pile, the order of cards is not changed (The bottom card of the deck becomes the top card of the discard pile).
* The top card of the deck becomes the top card of the discard pile, the second card of the deck becomes the second card of the discard pile, etc.
* The active player decides the order of the discard pile.
</li></ul>
|RulesType=ResolvedIssues
|RulesDate=2021-01-09
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=I have [[Duskwitch]] in my battleline. I play [[Scowly Caper]] into my opponent's battleline.  Does Scowly Caper enter play ready?
|RulesType=OutstandingIssues
|RulesDate=2021-01-15
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=On my turn, I play [[Wild Wormhole]], and in resolving its '''Play:''' ability play [[Encounter Suit]], attaching it to a creature in my battleline. Can Encounter Suit's ability resolve and ward the creature (based on the fact that it is in play for the "after an action card (Wild Wormhole) is played" window) or can the creature not be warded, because I've already resolved the action card's '''Play:''' ability to play Encounter Suit?
|RulesType=OutstandingIssues
|RulesDate=2021-01-26
|RulesSource=
|RulesPages=
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==Issue==
==Issue==
{{RuleData
{{RuleData
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==Issue==
==Issue==
{{RuleData
{{RuleData
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==Issue==
{{RuleData
|RulesText=In my battleline I have a creature that has been upgraded with [[Siren Horn]] and has an Æmber on it.  My opponent has [[Boss Zarek]] and another creature in their battleline.<p>
I use my upgraded creature to fight my opponent’s non-elusive creature.  I resolve the '''Before Fight:''' ability granted by Siren Horn and move the Æmber to my opponent's creature. Does the creature gain [[Elusive]] from Boss Zarek’s ability in time for it to prevent the damage of the fight?</p>
|RulesType=OutstandingIssues
|RulesDate=2021-05-16
|RulesSource=
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}}
==Issue==
{{RuleData
|RulesText=On my turn, I use the '''Action:''' ability of [[Ritual of Life]], and sacrifice a friendly [[Deepwater Gruen]]. I have another copy of Deepwater Gruen in my discard pile already, can I resolve the ability of Ritual of Life to bring it back to my hand, or does the “different creature” of Ritual of Life’s ability mean it has to be a creature with a different title?
|RulesType=ResolvedIssues
|RulesDate=2021-05-16
|RulesSource=
|RulesPages=
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}}


==Issue==
{{RuleData
|RulesText=When resolving [[Ol’ Paddy]]’s '''Reap:''' ability when the tide is high, does the order of the cards get maintained throughout? In other words, can I arrange the cards from the bottom of my deck as they are sent to the discard pile before I play them one at a time or must I discard all three cards first, then play the top of the discard, then the next card, then the next card? Or is the correct way to resolve it discard a card, play it, discard a second card, play it, discard a third card, play it?
|RulesType=OutstandingIssues
|RulesDate=2021-05-16
|RulesSource=
|RulesPages=
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==Issue==
==Issue==
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|RulesText=Can I raise the [[Tide]] point at any point during my turn?  If so, can I raise it at the start of my turn as a “start of turn effect”?
|RulesText=Can I raise the [[Tide]] point at any point during my turn?  If so, can I raise it at the start of my turn as a “start of turn effect”?
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2021-06-02
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=Can I choose to raise the [[Tide]], knowing the effect will fail, and still gain 3 chains, or if the tide is High, can I not raise the tide at all?
|RulesType=ResolvedIssues
|RulesDate=2021-06-02
|RulesDate=2021-06-02
|RulesSource=
|RulesSource=
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When the '''Reap:''' ability comes back, is it the SAME '''Reap:''' ability that was already resolved, or is it a new instance of the '''Reap:''' ability, meaning I could resolve it to take control of another creature from my opponent?
When the '''Reap:''' ability comes back, is it the SAME '''Reap:''' ability that was already resolved, or is it a new instance of the '''Reap:''' ability, meaning I could resolve it to take control of another creature from my opponent?
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2021-06-02
|RulesSource=
|RulesPages=
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}}
==Issue==
{{RuleData
|RulesText=If I play [[Reap or Sow]] on [[High Priest Torvus]], and resolve High Priest Torvus’ '''Reap:''' ability and exalt it, does this cause Reap or Sow to come back to my hand (as it will be the next action card that would go to the discard pile) or would the lasting effect from the reap ability apply to the following action card played?
|RulesType=ResolvedIssues
|RulesDate=2021-06-02
|RulesDate=2021-06-02
|RulesSource=
|RulesSource=
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==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=In my battleline, I have [[Sci. Officer Morpheus]]. I choose Sanctum and play [[Charge!]], If I play a card with a play effect like [[Almsmaster]], which of the following are valid ways to resolve the play effects?
|RulesText=My opponent has [[Strange Gizmo]] in play, I have [[The Sting]] in play. When my opponent forges a key, does The Sting's ability work like a replacement effect here and resolve before Strange Gizmo's ability? If not, are both abilities available to resolve in the "After a player forges a key" window, meaning the Active Player would decide the order?
#Resolve Charge!, Resolve Charge! (From Sci. Officer Morpheus), Resolve Almsmaster
#Resolve Charge!, Resolve Almsmaster, Resolve Charge! (From Sci. Officer Morpheus)
#Resolve Charge! Resolve Almsmaster, Resolve Almsmaster (From Sci. Officer Morpheus)</ol>
|RulesType=ResolvedIssues
|RulesDate=2021-06-07
|RulesSource=
|RulesPages=
|RulesOption1=
}}
 
==Issue==
{{RuleData
|RulesText=In my battleline I have a creature with 2 Æmber on it. My opponent has [[Magda the Rat]] in their battleline. Neither of us has any Æmber in our pools.<p>
If I play a boardwipe, does the Æmber on my creature go to the opponent’s pool before the lasting effect of Madga the Rat that allows me to steal 2 Æmber resolve, or is the timing of the Æmber return in the same window with Magda the Rat’s resolution, allowing the active player to order these effects?</p>
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2021-06-08
|RulesDate=2022-07-13
|RulesSource=
|RulesSource=
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==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=What happens if a [[Legacy|legacy]] [[Mimicry]] has been enhanced?  If I play Mimicry and use it to copy a card out of my opponent’s discard pile that has a [[Bonus icons|bonus icon]], which bonus icons resolve?
|RulesText=Should abilities that instruct you to ""Shuffle X into your deck" (such as on [[Not Finished with You]]) be interpreted as "Add X to your deck and shuffle it." or "If X>0, add X to your deck and shuffle it."?
* Only those from Mimicry
* Only those from the copied card OR
* Resolve the bonus icon from Mimicry and the copied card. </ul></p>
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2021-09-20
|RulesDate=2022-10-26
|RulesSource=
|RulesSource=
|RulesPages=
|RulesPages=
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==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=I have three cards in my battleline; [[Captain Val Jericho]] in the [[Center of the Battleline]] with [[Com. Officer Kirby]] as a neighbor. On my turn, I reap with Com. Officer Kirby, granting me a play allowance of a non-Star Alliance action, artifact, or upgrade for the rest of the turn. Captain Val Jericho is also granting a play allowance of a card that is not of the active house. <p>
|RulesText=If I play [[Grisly Exchange]], do I get to put the cards in any order?
If I play a Shadows action, does this use up both allowances, as it is a non-Star Alliance action and also a card not of the active house, or can I choose to resolve Kirby’s ability and then, since Captain Val Jericho is still in the center of the battleline, use the ability to play a second card not of the active house?</p>
|RulesType=ResolvedIssues
|RulesDate=2021-10-18
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=My opponent has [[Chronophage]] in play, with 2 damage on it. I play a creature that has a damage [[bonus icon]] on it, and apply the damage to my opponent’s Chronophage. Did my creature still gain the [[Omega]] keyword meaning I end the step, or was Chronophage moved out of play before its ability could resolve on my creature, meaning I can continue to play and/or use cards in the current step?
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2022-06-13
|RulesDate=2024-03-26
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=My opponent has [[Strange Gizmo]] in play, I have [[The Sting]] in play. When my opponent forges a key, does The Sting's ability work like a replacement effect here and resolve before Strange Gizmo's ability? If not, are both abilities available to resolve in the "After a player forges a key" window, meaning the Active Player would decide the order?
|RulesType=OutstandingIssues
|RulesDate=2022-07-13
|RulesSource=
|RulesSource=
|RulesPages=
|RulesPages=
|RulesOption1=
|RulesOption1=
}}
}}
==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=Does the ruling on [[Gigantic]] creatures that "Any card that would let you play a single card (Exhume, Wild Wormhole, Lateral Shift, Phase Shift, Helper Bot, etc.) cannot play a Gigantic creature because that creature is two cards while out of play." apply to card abilities like that of [[Subject Kirby]] that allow you to specifically play a creature?
|RulesText=How should order be "maintained" when swapping cards in discard and deck for cards like [[Future is Past]]?
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2022-07-14
|RulesDate=2024-03-26
|RulesSource=
|RulesSource=
|RulesPages=
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=Can I look at cards that are facedown in my play area such as token creatures or the card under [[Masterplan]]?//Based on the fact that you can look at cards under Jargogle and cards that are tokens creatures, it seems that if there is a facedown card you control (or under a card you control) you may look at those cards.
|RulesType=ResolvedIssues
|RulesDate=2022-08-11
|RulesSource=Token Creatures
|RulesPages=
|RulesPages=
|RulesOption1=
|RulesOption1=
Line 604: Line 163:
==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=In my battleline I have a 3 creatures, with [[Sinder]] on the left flank. If I deploy [[Ghosthawk]] between the middle creature and Sinder and then reap with Sinder and destroy Ghosthawk's left neighbor, can I reap with the new neighbor, or is that neighbor now unable to reap because it was not the neighbor at the time Ghosthawk was played? Does "one at a time" on Ghosthawk's text mean anything specifically here?"
|RulesText=My opponent has multiple creatures in their battleline with more than 3 power as well as [[Reassembling Automaton]]. If I play [[Plague Wind]], it causes an [[Infinite Loops|infinite loop]] where Reassembling Automaton is repeatedly destroyed. How should this be resolved?//In this case, the active player resolves the loop as many times as they wish, and then they adjust the game state by removing Reassembling Automaton from play. After adjusting the game state, play can resume as normal.
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2022-08-25
|RulesDate=2024-03-28
|RulesSource=
|RulesSource=ArcanaAdvises
|RulesPages=
|RulesPages=•Infinite Loops•Reassembling Automaton•Plague Wind•
|RulesOption1=
}}
==Issue==
{{RuleData
|RulesText=If I play [[Swallow Whole]] with just one creature in play, what happens?
|RulesType=OutstandingIssues
|RulesDate=2022-10-04
|RulesSource=
|RulesPages=
|RulesOption1=
|RulesOption1=
}}
}}
==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=Does [[Avenging Aura]] need an errata to read "'''Play:''' For the remainder of the turn, each friendly creature gains assault X, where X is the number of forged keys your opponent has."?
|RulesText=If I play [[Animating Force]] and attach it to my opponent's [[Hologrammophone]], is Hologrammophone now a 4-power creature with "Versatile" and "'''Action:''' Ward a creature." in its text box or is it simply a 4-power creature with "Versatile" in its text box?
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2022-10-10
|RulesDate=2024-04-11
|RulesSource=
|RulesSource=
|RulesPages=
|RulesPages=•Animating Force•
|RulesOption1=
|RulesOption1=
}}
}}
==Issue==
==Issue==
{{RuleData
{{RuleData
|RulesText=Should abilities that instruct you to ""Shuffle X into your deck" be interpreted as "Add X to your deck and shuffle it." or "If X>0, add X to your deck and shuffle it."?
|RulesText=I have [[Chronophage]] in my battleline. My opponent plays [[Curse of Cowardice]] into my artifact area. Does Curse of Cowardice gain Omega and cause my opponent's current step to end? What about if I play Curse of Cowardice into my opponent's artifact area?  
|RulesType=OutstandingIssues
|RulesType=OutstandingIssues
|RulesDate=2022-10-26
|RulesDate=2024-04-12
|RulesSource=
|RulesSource=
|RulesPages=
|RulesPages=•Chronophage•
|RulesOption1=
|RulesOption1=
}}
}}

Latest revision as of 14:16, 23 May 2024


This page uses this template. which will add these questions to the Outstanding Issues page

{{RuleData
|RulesText=
|RulesType=OutstandingIssues
|RulesDate=
|RulesSource=ArcanaAdvises
|RulesPages=
|RulesOption1=
}}

Filled out like this:

{{RuleData
|RulesText=This is where the text of the Outstanding issue goes. Separate Questions from Answers with //
|RulesType=For this page this should always be Outstanding Issues
|RulesDate=This is the date the question was sent to FFG in the format YYYY-MM-DD
|RulesSource=For this page, use ArcanaAdvises.
|RulesPages=Put any pages you want to force to show this ruling here
|RulesOption1=If options are needed in the template, they can go here. 
}}

Note that if you do paragraph breaks in your text, you will need to end the text with </p> to close out the text breaks.


Issue

Text My battleline consists of four cards: Bad Penny, Gub, Lollop the Titanic, and King of the Crag. Bad Penny has 1 power, Gub is not on a flank and so has 6 power, Lollop has 11 power,and King of the Crag has 7 for a total of 25 power. If I choose Brobnar and play Might Makes Right to sacrifice all four creatures, the Destroyed: ability on Bad Penny will send it to hand, leaving Gub on a flank meaning he has a power of 1. Does Might Make Right still result in forging a key at no cost?//Yes. When you initially selected the creatures the total power was 25 or greater when they were tagged for destruction. Even though Bad Penny ends up in your hand, it still counts as successfully sacrificed and you will forge a key at no cost.
Type OutstandingIssues
Date 2019-09-17
Source ArcanaAdvises
Pages •Might Makes Right•
Option1


Issue

Text If I play Exhume and target half a Gigantic creature in the discard pile for which I have the other half in my hand, does the Gigantic creature get played or does the effect of Exhume fail?//A card that will allow you to play a single creature from your hand such as Helper Bot, or Subject Kirby will successfully play a Gigantic creature if both halves of the Gigantic creature are within your hand. However, Exhume's ability is targeting a single card in the discard pile and would therefore fail.
Type OutstandingIssues
Date 2020-11-30
Source ArcanaAdvises
Pages •Gigantic•Exhume•Deusillus•Niffle Kong•Ultra Gravitron•
Option1


Issue

Text In my battleline, I have Gebuk.  My opponent had a Harbinger of Doom in their battleline, and played Skullion, choosing to sacrifice Harbinger of Doom. 

Harbinger of Doom's Destroyed: ability resolves and tags all creatures for destruction. This causes Gebuk to be destroyed, and its Destroyed: ability resolves, playing Teliga.

The question is: Is Teliga played at a point where its ability can resolve? It would seem there are two possible interpretations:

  1. Teliga is played while resolving the Play: ability of Skullion,, which would mean it is "online" within the "after play" window of Skullion, so the FAQ for Spectral Tunneler and Nexus says Teliga should resolve. 
  2. Teliga was not in play when Skullion was played, so therefore can't resolve, similar to the FAQ entry for Tolas and Overlord Greking

Type OutstandingIssues
Date 2021-01-03
Source
Pages
Option1


Issue

Text If the Active Player plays Hunter or Hunted? and there are no creatures that are currently warded, does the resolution of the Play: ability mean they have to ward a creature?
Type OutstandingIssues
Date 2021-02-09
Source
Pages
Option1


Issue

Text On a previous turn, I played Pour-tal, raised the tide and put it into my discard pile. On a subsequent turn, I call Logos and play Think Twice, choosing Pour-tal. Because the tide is already high, Pour-tal goes into my archives.

The question is, does the purge from Think Twice's ability still resolve and purge Pour-tal out of my archives?

Type OutstandingIssues
Date 2021-05-16
Source
Pages
Option1



Issue

Text In my opponent’s battleline, they have 5 creatures total; 3 creatures in the middle with Com. Officer Hings and Com. Officer Gross on the flanks. In my battleline, I have Replicator. If I reap with Replicator and resolve Com Officer Hings’ Reap: ability, do I draw 3 cards, or does Replicator’s ability do nothing because Com. Officer Gross is not in my battleline?

Type OutstandingIssues
Date 2021-06-02
Source
Pages
Option1


Issue

Text Can I raise the Tide point at any point during my turn? If so, can I raise it at the start of my turn as a “start of turn effect”?
Type OutstandingIssues
Date 2021-06-02
Source
Pages
Option1


Issue

Text In my battleline, I have Lord Invidius in play, and it’s been upgraded with Walls’ Blaster.

On my turn, I reap with Lord Invidius, giving me two Reap: abilities to resolve: Deal 2 damage to a creature from the Blaster, and take control of an opponent’s creature from Lord Invidius. I choose to resolve Lord Invidius first, and take control of a 2 power creature from my opponent. This moves Lord Invidius out of the center of the battleline (causing it to lose its gained Reap: ability). I deal 2 damage to the 2 power creature next to Lord Invidius, destroying it and shifting Lord Invidius back to the center of the battleline, where it gains the Reap: ability again. When the Reap: ability comes back, is it the SAME Reap: ability that was already resolved, or is it a new instance of the Reap: ability, meaning I could resolve it to take control of another creature from my opponent?

Type OutstandingIssues
Date 2021-06-02
Source
Pages
Option1


Issue

Text My opponent has Strange Gizmo in play, I have The Sting in play. When my opponent forges a key, does The Sting's ability work like a replacement effect here and resolve before Strange Gizmo's ability? If not, are both abilities available to resolve in the "After a player forges a key" window, meaning the Active Player would decide the order?
Type OutstandingIssues
Date 2022-07-13
Source
Pages
Option1

Issue

Text Should abilities that instruct you to ""Shuffle X into your deck" (such as on Not Finished with You) be interpreted as "Add X to your deck and shuffle it." or "If X>0, add X to your deck and shuffle it."?
Type OutstandingIssues
Date 2022-10-26
Source
Pages
Option1


Issue

Text If I play Grisly Exchange, do I get to put the cards in any order?
Type OutstandingIssues
Date 2024-03-26
Source
Pages
Option1


Issue

Text How should order be "maintained" when swapping cards in discard and deck for cards like Future is Past?
Type OutstandingIssues
Date 2024-03-26
Source
Pages
Option1


Issue

Text My opponent has multiple creatures in their battleline with more than 3 power as well as Reassembling Automaton. If I play Plague Wind, it causes an infinite loop where Reassembling Automaton is repeatedly destroyed. How should this be resolved?//In this case, the active player resolves the loop as many times as they wish, and then they adjust the game state by removing Reassembling Automaton from play. After adjusting the game state, play can resume as normal.
Type OutstandingIssues
Date 2024-03-28
Source ArcanaAdvises
Pages •Infinite Loops•Reassembling Automaton•Plague Wind•
Option1

Issue

Text If I play Animating Force and attach it to my opponent's Hologrammophone, is Hologrammophone now a 4-power creature with "Versatile" and "Action: Ward a creature." in its text box or is it simply a 4-power creature with "Versatile" in its text box?
Type OutstandingIssues
Date 2024-04-11
Source
Pages •Animating Force•
Option1


Issue

Text I have Chronophage in my battleline. My opponent plays Curse of Cowardice into my artifact area. Does Curse of Cowardice gain Omega and cause my opponent's current step to end? What about if I play Curse of Cowardice into my opponent's artifact area?
Type OutstandingIssues
Date 2024-04-12
Source
Pages •Chronophage•
Option1