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| Note that if you do paragraph breaks in your text, you will need to end the text with <nowiki></p></nowiki> to close out the text breaks. | | Note that if you do paragraph breaks in your text, you will need to end the text with <nowiki></p></nowiki> to close out the text breaks. |
| </noinclude> | | </noinclude> |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=If I play Yzphyz Knowdrone, can I target my cards in my opponent's archive to purge, and if so, can I choose a card I own based on the sleeves? If I target my own card in their archive, do I get the stun effect?//Since Knowdrone's ability does not require you to choose a friendly archive, you may select either player's archive from which to choose to purge a card. While you cannot look at the faces of the cards, the card backs themselves are known information (as would be a difference in sleeve color) and since the choice is not random, you may choose which card to purge from the archive using any open information.
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| |RulesType=ArchivedRulings
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| |RulesDate=2019-09-16
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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|
| ==Issue==
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| {{RuleData
| |
| |RulesText=My opponent has an Autocannon in play and I play Duskwitch. Does the Autocannon kill the Duskwitch? If so, does the Omega keyword effect still apply?
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-09-16
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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|
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| ==Issue==
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| {{RuleData
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| |RulesText=My battleline consists of three cards: Lollop the Titanic, Knoxx, and Mushroom Man. Lollop has 11 power, Knoxx has 2 neighbors, and thus has 9 power, and I have no keys forged, so Mushroom Man has 8 power. Can I choose Brobnar and play Might Makes Right to sacrifice these three creatures with a total of 28 power to forge a key for free, or will the power levels change as I start sacrificing creatures?//When using Might Makes Right, you select all of the creatures to be sacrificed, and tag them for destruction. The rules for [[Leaves Play]] state that if cards leave play while resolving an ability, the instructions later in that ability refer to the cards as they left play. So if the total power of the sacrificed creatures was 25 or more immediately before leaving play (and are successfully sacrificed), you will forge a key.
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-09-17
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| |RulesSource=ArcanaAdvises
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| |RulesPages=•Might Makes Right•
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| |RulesOption1=
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| }}
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| ==Issue== | | ==Issue== |
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| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=I have chosen Dis as my active house for the turn. I play [[Exhume]] and choose to play a [[Helper Bot]] from my Discard Pile. If the next card I play is a card from house Dis, does that use up the Helper Bot's ability, or am I still allowed to play a future card from my 3rd house?//Based on the FAQ entry for [[Phase Shift]] and [[Mimicry]], the requirement for if you could play an Off House card seems to be "Would you have been able to play this card without the effect of another card?". In the case of playing a Dis card when you have selected Dis as the active house, you are not using an effect to play a Dis card, so you would be able to play a card from your third house later in your turn using Helper Bot's effect. | | |RulesText=If I play [[Exhume]] and target half a [[Gigantic]] creature in the discard pile for which I have the other half in my hand, does the Gigantic creature get played or does the effect of Exhume fail?//A card that will allow you to play a single creature from your hand such as [[Helper Bot]], or [[Subject Kirby]] will successfully play a Gigantic creature if both halves of the Gigantic creature are within your hand. However, [[Exhume]]'s ability is targeting a single card in the discard pile and would therefore fail. |
| |RulesType=ResolvedIssues
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| |RulesDate=2019-09-19
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| |RulesSource=ArcanaAdvises
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| |RulesPages=•Exhume•Helper Bot•
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| |RulesOption1=
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| }}
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| | |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=My opponent put a Scowly Caper on each side of a Dextre in my battle line. At the end of my turn, if I have no other creatures in my battle line, will I destroy both one of the Scowly Capers and Dextre, or does Dextre get tagged for destruction by both Scowly Capers?//The two Scowly Capers resolve in the same window, so the active player will resolve them in the order of their choice. Once the first Scowly Caper begins to resolve, it ends with tagging Dextre for destruction. This resolves Dextre's '''Destroyed:''' ability and sends Dextre to the top of its owners deck. With no other '''Destroyed:'''' abilities to resolve, any cards tagged for destruction would move to discard (There are none in this case, since Dextre is already out of play). The second Scowly Caper then resolves, and must target the first Scowly Caper.
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-10-19
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=Should Symon be considered as an Elf or an Alien?//Use the trait as written on the card in resolving all effects.
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-12-10
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
| |
| |RulesText=I have 4 Æmber in my pool and my opponent has 6. If I play Crassosaurus do I HAVE to capture 10 Æmber from both pools putting it all on Crassosaurus, or does "any combination of players" allow me to intentionally fail to resolve Crassosaurus' effect? (In other words, could I capture 6 from my opponent's pool , and zero from my pool and let Crassosaurus get purged?)//The "Capture 10 Æmber" of Crassosaurus' ability is a mandatory effect and if you are able to capture 10 Æmber total from the players pools, you must do so. If the combined total Æmber in both players' pools is greater than or equal to 10, the Active player first decides how much Æmber comes from their pool and how much Æmber comes from their opponent's pool. Next, the players place the 10 Æmber tokens on Crassosaurus. If the combined total Æmber in both players' pools is less than 10, all Æmber from both pools is placed on Crassosaurus. Then, having less than 10 Æmber on it, the creature is purged, and all Æmber goes to the opponent of the controller of Crassosaurus as the card Leaves Play.
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-12-29
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| |RulesSource=ArcanaAdvises
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| |RulesPages=•Crassosaurus•
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| |RulesOption1=
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| }}
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| ==Issue==
| |
| {{RuleData
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| |RulesText=How do Universal Recycle Bin and Spangler Box interact? If you archive a creature that was purged by Spangler Box, then play it, then it gets destroyed, and then somehow destroy the box, does the creature go back into play?//When Universal Recycle Bin's ability puts the purged creature into the archives, it becomes a new instance of the creature, and Spangler Box's effect can no longer effect it.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-01-20
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
| |
| |RulesText=I have a Duskwitch and Mars Ambassador in play. If I reap with Mars Ambassador, and play a Mars creature (coming in ready because of Duskwitch), can I use the Mars creature as a part of the Ambassador's ability?
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-09-24
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=If I play Wild Wormhole, and the card that I draw and play is Library Access, do I get to draw a card for playing Wild Wormhole, since I am still in the window of resolving Wild Wormhole's Play: ability?
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| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2019-10-17 | | |RulesDate=2020-11-30 |
| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
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| {{RuleData
| |
| |RulesText=When playing Relentless Assault, do I choose the three creatures I am going to ready and fight immediately after playing the card, or can I resolve the first ready and fight with one creature then decide if I want to continue?//You choose up to three creatures first, and then resolve the "ready and fight" portion of the ability . This follows the model set by [[Scout]], which has you choose creatures as the first part of that ability's resolution to give creatures the [[Skirmish]] keyword.
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-10-22
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| |RulesSource=ArcanaAdvises
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| |RulesPages=•Relentless Assault•
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| |RulesOption1=
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| }}
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| | |
| ==Issue==
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| {{RuleData
| |
| |RulesText=My opponent's has Haedroth's Wall in play as well as a Helper Bot (with 1 damage), Archimedes, and another Helper Bot (with one damage). If I play Tyxl Beambuckler targeting Archimedes, what happens? Do either of the Helper Bots end up in my Archive? Does Archimedes survive?//Since you resolve text in the order written according to Rulebook 1.6, this is now resolved.
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| |RulesType=
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| |RulesDate=2019-10-22
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
| |
| |RulesText=I have Fangtooth Cavern in play. In my battleline, I have Jargogle with Ghosthawk underneath. As my turn ends, Jargogle is destroyed, and I play Ghosthawk. Would the neighbors of Ghosthawk be able to reap, even though it is outside Step 3? Or would Ghosthawk still deploy, but I would be unable to reap because I can only use cards in Step 3?
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| |RulesType=ResolvedIssues
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| |RulesDate=2019-11-22
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
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| {{RuleData
| |
| |RulesText=I have a Mars creature in my battleline. My opponent chooses house Dis and plays a [[Collar of Subordination]] on my creature, then finishes their turn. On my turn, I play [[Hypnobeam]] to take my creature back. However, since Collar of Subordination is a Constant ability versus the Play: ability of Hypnobeam, how do these two control effects resolve?//In this case, Hypnobeam's '''Play:''' ability fully resolves, moving the creature from your opponent's battleline to yours and Hypnobeam is placed in the Discard Pile. Then the constant ability of Collar of Subordination resolves and returns the creature to the battleline of your opponent.
| |
| |RulesType=ResolvedIssues
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| |RulesDate=2019-12-31
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
| |
| |RulesText=I play Sneklifter and take control of a Spangler Box that is under the control of my opponent, making it a house Shadows artifact while under my control. I use Spangler Box, returning control to my opponent and Spangler Box's house to Logos. On a later turn, my opponent uses Spangler Box again and it returns to my control. Will Spangler Box's house return to Shadows due to the lasting effect provided by Sneklifter, or has something caused that effect to expire?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-01-29
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
| |
| |RulesText=If I play [[United Action]], even if I play no cards from another house, am I still unable to use creatures this turn? Or by choosing not to use the "may" portion (and everything that follows) would I still be allowed to use creatures this turn?//Since there is not a condition (such as "If you do not"), both sentences of the ability have to resolve. When you play United Action, regardless if you play a card from another house, you cannot use creatures this turn.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-02-12
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
| |
| |RulesText=I have Gebuk in my battleline. On my opponent's turn, Gebuk is destroyed. Gebuk's '''Destroyed:''' ability is resolved and I discard Spartasaur, a creature. Are "After Gebuk Leaves Play" and "After a friendly Creature is destroyed" in the same window of the Timing Chart? If so, does Spartasaur's ability resolve when Gebuk leaves play or can the Active player order it so that Spartasaur's ability will not resolve?
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| |RulesType=OutstandingIssues
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| |RulesDate=2020-02-21
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In Crucible Cast 17, it was clarified that if there were multiple cards under Jargogle, the active player could choose which one to play or archive. Since those cards are face down, is the Active Player allowed to look at those cards before making their choice?//Aside from Archives, any cards that are facedown are considered hidden information for both players, so the Active Player would select the card, but would not be able to look at the card faces before making that selection.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-03-09
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In my battleline I have Tantadlin in play, as well as Creed of Nurture. If I sacrifice Creed of Nurture and reveal Terrordactyl, when I use Tantadlin to fight, will it do 2 damage (as Tantadlin says), 4 damage (as Terrordactyl says), or 6 damage (combining the damage of both Tantadlin and Terrordactyl)?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-03-25
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In my battleline I have no creatures. My opponent has [[First Officer Frane]] in their battleline. If I play [[Favor of Rex]] and target First Officer Frane, can I capture an Æmber from my opponent and put it on First Officer Frane? Does Favor of Rex's "as if you had played it" effect make First Officer Frane friendly for the purpose of resolving the effect (like it does with "as if you controlled it" in [[Nexus]] and [[Shard of Greed]]) or must I capture to a creature in my battleline?
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| |RulesType=OutstandingIssues
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| |RulesDate=2020-03-31
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| |RulesSource=ArcanaAdvises
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=Can I play a creature that can be played as an upgrade (such as [[Explo-rover]]) as an upgrade if my opponent sacrificed [[Lifeward]] on a previous turn? If I have [[Matter Maker]] in play, can I play Explo-rover as an upgrade when Star Alliance is not my active house? //Yes in both cases. Explo-Rover's ability acts as a replacement effect for how the card can be played. During a turn where Star Alliance is the [[active house]], Explo-Rover can be played as an upgrade to get around play restrictions such as Lifeward. Explo-Rover's ability can also resolve for the purpose of resolving Matter Maker's ability, allowing it to be played as an upgrade as if it belonged to the active house.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-07
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| |RulesSource=Arcana Advises
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| |RulesPages=•Explo-Rover•Lifeward•Matter Maker•CALV-1N•Stealthster•Securi-Droid•
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=I have the artifact [[The Pale Star]] in play. My opponent has [[Chonkers]] with 2 +1 [[Power Counter|Power Counters]] on it and a [[Dark Æmber Vault]] in play, giving Chonkers (a Mutant) +2 power (for a total of 5 power). If I sacrifice The Pale Star, how much power does Chonkers have? Does the Pale Star only apply to "printed" power? If so, do Power Counters count as "printed" power or as a constant ability? Or does the effect of The Pale Star constantly setting all power to zero until the remainder of the turn?//Based on the previous ruling that says the resolution of the '''Omni:''' ability of The Pale Star negates all buffs, Chonkers would have 1 power and 0 armor for the remainder of the turn.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-08
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=I have an [[Autocannon]] in play. My opponent had control of a [[Spangler Box]] that had purged three creatures. I (as the active player) played [[Grasping Vines]] to return the Spangler Box to its owner's hand. Do the creatures that return to play from Spangler Box return to play one at a time in the order of my choosing (allowing Autocannon to resolve after each one enters play), or do the three creatures return to play simultaneously (and Autocannon resolves simultaneously on all three of them once they have entered play)?
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| | |
| NOTE: THIS HAS BEEN ANSWERED BY THE Æmberlution ruling, but is left here pending an answer from FFG.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-06-20
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=I've taken control of my opponent's [[Dark Harbinger]]. On my turn, I play [[Mimicry]] to copy a Shadows card from my opponent's discard pile. Does Dark Harbinger's ability resolve?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-06-27
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| |RulesSource=
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| |RulesPages=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=My opponent has [[Duskwitch]] in play. I play [[Cyber-Clone]], and purge the Duskwitch. Does the [[Omega]] keyword from Duskwitch resolve ending my turn, or has the time for Omega to resolve already passed?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-06-27
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In my opponent's battleline, they have [[Bulwark]] next to [[Shadow Self]]. In my battleline I have [[Gluttony]].<p>
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| If I use Gluttony to fight Bulwark, how much damage does Shadow Self end up with? When Gluttony deals 6 damage, 2 of it is absorbed by Bulwark's armor, and then 4 gets redirected to Shadow Self, but does that damage go back through the dealing damage steps (resulting in 2 damage dealt to Shadow Self), or does Shadow Self's replacement effect replace the damage dealing in [[Timing_Chart#Damage|step 4 of the Damage Timing Chart]] meaning Shadow Self's armor from Bulwark is not applied (resulting in 4 damage dealt to Shadow Self)?</p>
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-10
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In my battleline, I have [[Reckless Rizzo]] in play. If I use the '''Action:''' ability and then upgrade Reckless Rizzo with [[Opportunist]], is Reckless Rizzo's [[Elusive]] keyword activated again? If Reckless Rizzo had been upgraded with the Opportunist prior to using the Action ability, would the outcome be different?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-13
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| |RulesSource=OutstandingIssues
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In by battleline, I have [[Scrivener Favian]]. I also have [[Amphora Captura]] in play. Can I use Amphora Captura's [[Replacement Effects|replacement effect]] to resolve a bonus icon as a Capture, and then use Scrivener Favian's replacement effect to resolve that as a steal, or do these two abilities resolve at the same time so I must choose one or the other replacement effect?//You can resolve the ability of Amphora Captura first, which allows you to resolve a bonus icon as a capture icon. Then, because you are resolving a capture icon, you can resolve the ability of Scrivener Favian to replace the capture with a steal.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-13
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| |RulesSource=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=I have a copy of [[Fandangle]] as a [[Maverick]] in Dis. Fandangle's ability says "While you have 4 Æmber or more, your non-Untamed creatures enter play ready."
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| If I have four Æmber or more, does Fandangle enter play ready when I call Dis? Does this ability work in the same way as the ability of [[Silvertooth]] or no?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-13
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| |RulesSource=
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| ==Issue==
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| {{RuleData
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| |RulesText=In my opponent's battleline, [[Master of the Grey]] is in play. If I play a card like [[Ensign El-Samra]] or [[Reclaimed by Nature]], does the constant ability of Master of the Grey prevent the bonus icons from resolving or is the "as if you had played it" enough to get around Master of the Grey's ability to stop it? (Note this also could effect [[Ultra Gravitron]]
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-13
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| |RulesSource=
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| |RulesPages=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In my play area, I have [[Animator]] and [[Fangtooth Cavern]]. If I use Animator to treat Fangtooth Cavern as a creature belonging to the active house, can the lasting effect of Animator's ability expire before resolving Fangtooth Cavern's "At the end of your turn" ability, or does Animator refer to the end of turn timing point?
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| |RulesType=OutstandingIssues
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| |RulesDate=2020-07-16
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| |RulesSource=
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| |RulesPages=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=I have [[Sacro-Bot]] and [[Auto-Encoder]] in play. If I reap with Sacro-Bot, it's '''Reap:''' ability causes me to discard a card from hand, which allows me to resolve Auto-Encoder. Does the resolution of Auto-Encoder's ability happen at the same time as the "If you do", from Sacro-Bot (meaning the acitve player can choose the order to resolve them) or does Auto-Encoder have to resolve first?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-26
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=If I played [[Wild Bounty]] and the a card with an Æmber, Damage, and Capture bonus icons,should it be Æmber, Damage, Capture, Æmber, Damage, Capture or Æmber, Æmber, Damage, Damage, Capture, Capture?//Resolve each set of bonus icons in order: Æmber, Æmber, Damage, Damage, Capture, Capture, etc.
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-27
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=In my battle line I have [[The Archivist]]. If I play [[Mind Over Matter]], does The Archivist's ability resolve and go into my archives face up, or is "Put into archives" a different effect from "Archive"?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-30
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
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| |RulesText=What happens when [[The Archivist]] is put into its non-owner's archive by another card effect such as [[Sample Collection]]? Is the Archivist being face-up in the Archives a requirement for its ability to resolve?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-07-30
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| ==Issue==
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| {{RuleData
| |
| |RulesText=In my play area, I have [[Keyfrog]] in my battleline, [[Safe Place]] in play as an artifact with 2 Æmber on it, and 5 Æmber in my pool. My opponent attacks and destroys Keyfrog, allowing its '''Destroyed:''' ability to resolve.<br>Will Keyfrog's ability forge a key for me using Æmber on Safe Place? Since my opponent is the active player, do they make the decision for how much to spend from Safe place when the key is forged? Does Safe Place's ability only apply to me, so only I can spend it to forge a key, not my opponent? Must a key be forged outside of the [[Forge|Forge a Key]] step if there is enough Æmber in pool and on cards to do so?
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| |RulesType=ResolvedIssues
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| |RulesDate=2020-08-12
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| | |
| ==Issue==
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| {{RuleData
| |
| |RulesText=In my play area, I have [[Keyforgery]]. My opponent has [[Keyfrog]] in their battleline and has 6 Æmber. On my turn, I destroy Keyfrog, meaning my opponent would forge a key, so I begin to resolve Keyforgery. Since I'm the active player, does this mean that I choose the house as instructed by Keyforgery's ability?
| |
| |RulesType=ArchivedRulings
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| |RulesDate=2020-08-19
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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| | |
| ==Issue==
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| {{RuleData
| |
| |RulesText=I have [[Dexus]] in my battleline. In my opponent's battleline, they have two creatures of the same house. On their turn, they play [[Code Monkey]], resulting in both of the creatures going to their archive and leaving Code Monkey alone in their battleline (and hence on both flanks).<p>
| |
| The question is, COULD Dexus' ability resolve here? At first, my thought was that since my opponent didn't play Code Monkey on a flank, Dexus couldn't resolve at all. However, based on the clarification regarding [[Sci. Officer Qincan]] and [[Techivore Pulpate]], I'm not sure if that is correct, since these two abilities would share the "after play" window of the timing chart.</p>
| |
| |RulesType=ResolvedIssues
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| |RulesDate=2020-09-08
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| | |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=In my opponent's battleline, they have 3 creatures, with [[Shadow Self]] (with 6 damage) in the middle. I sacrifice [[Special Delivery]], and choose to do the damage to the left flank creature. Shadow Self's ability means the damage is dealt to Shadow Self instead, meaning Shadow Self is Destroyed. Is the Shadow Self purged due to Special Delivery's ability?
| |
| |RulesType=ResolvedIssues
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| |RulesDate=2020-10-25
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=On my turn, I play [[Lateral Shift]]. My opponent reveals their hand, where they have both halves of the [[Gigantic]] creature [[Deusillus]]. Since Lateral Shift lets me play the card as if it were mine, can I play Deusilius or does the rule that "If a card instructing you to play or put into play a creature chooses one half of a gigantic creature, that effect will fail." mean that I cannot play the gigantic creature?//Lateral Shift's ability only allows a single card to be treated "as if it were yours". This means that when it is resolved it chooses only one half of the Gigantic creature, and the effect fails.
| |
| |RulesType=ResolvedIssues
| |
| |RulesDate=2020-11-15
| |
| |RulesSource=ArcanaAdvises | | |RulesSource=ArcanaAdvises |
| |RulesPages=•Lateral Shift• | | |RulesPages=•Gigantic•Exhume•Deusillus•Niffle Kong•Ultra Gravitron• |
| |RulesOption1=
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| }}
| |
| | |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=In my battleline, I have a [[Sacro-Fiend]] next to [[Drecker]]. My opponent uses a 3-power creature to fight Sacro-Fiend. Does Drecker take 3 damage (the damage dealt from the attacking creature during a fight) or 1 damage (the damage actually dealt to Sacro-Fiend after it was mitigated by Armor)?
| |
| |RulesType=ResolvedIssues
| |
| |RulesDate=2020-11-22
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| |RulesSource=[[Undagnathus]]
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| | |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=If I play [[Exhume]] and target half a [[Gigantic]] creature in the discard pile for which I have the other half in my hand, does the Gigantic creature get played or does the effect of Exhume fail?
| |
| |RulesType=ResolvedIssue
| |
| |RulesDate=2020-11-27
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=My opponent has [[Auto-Legionary]] that is a creature in their battleline. I play [[Cyber-Clone]] and target Auto-Legionary to [[Purge|purge]].<p>
| |
| Does Cyber-Clone look to gain the power after the Auto-Legionary is purged (meaning Cyber-Clone would be a power 0 creature, since Auto-Legionary is no longer a creature) or does Cyber-Clone look at Auto-Legionary just before it [[Leaves Play|leaves play]]?</p>
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2020-12-15
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=If I play [[Phase Shift]] and then [[Wild Wormhole]] and Wild Wormhole plays a non-Logos card, does that end Phase Shift's '''Play:''' ability or can I still play a non-Logos card from my hand this turn?
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2020-12-17
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=When does [[Grommid]]'s "You cannot play creatures." [[Constant ability]] resolve? It looks like it is a play restriction, but is it active while in my hand?
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2020-12-17
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=In my opponent's battleline they have a creature that has been upgraded with [[Ghostform]] and [[Reassembling Automaton]]. It is my turn and I have no creatures in my battleline, and I play [[Numquid the Fair]]. Does the resolution of Numquid the Fair's '''Play:''' ability create an infinite loop?
| |
| |RulesType=ResolvedIssue
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| |RulesDate=2020-12-27
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1= | | |RulesOption1= |
| }} | | }} |
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| }} | | }} |
|
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|
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=I have [[Po’s Pixies]] in my battleline. On my opponent's turn, they steal Æmber (which is sourced from the common pool due to the ability of Po's Pixies). On my turn, I play [[Information Exchange]]. Do I steal 2 Æmber (similar to the FAQ entry for Po's Pixies and [[Nerve Blast]]) or do I steal 1 Æmber because Information Exchange's ability says the Æmber is stolen "from you"?
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2021-01-10
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=When resolving [[Undagnathus (Evil Twin)]]'s ability, at what point in the [[Timing Chart#Damage|damage timing chart]] is the damage doubled? Consider the situation of Undagnathus with 2 [[Armor]] being attacked by a 5 power creature. Which is correct:
| |
| * The damage is doubled from the source (prior to the start of the damage timing chart), resulting in the attacking creature attempting to deal 10 damage, mitigated by 2 armor, finally dealing 8 damage.
| |
| * The damage is doubled after damage mitigation (Step 3 of the damage timing chart), resulting in the attacking creature attempting to deal 5 damage, mitigated by 2 armor, then doubled by Undagnathus' ability, resulting in 6 damage.
| |
| </ul>
| |
| |RulesType=ResolvedIssues
| |
| |RulesDate=2021-04-19
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
|
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=When resolving the ability of [[Reverse Time]], which of the following happens?
| |
| * The deck flips over to become the discard pile, the order of cards is not changed (The bottom card of the deck becomes the top card of the discard pile).
| |
| * The top card of the deck becomes the top card of the discard pile, the second card of the deck becomes the second card of the discard pile, etc.
| |
| * The active player decides the order of the discard pile.
| |
| </li></ul>
| |
| |RulesType=ResolvedIssues
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| |RulesDate=2021-01-09
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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|
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| ==Issue==
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| {{RuleData
| |
| |RulesText=I have [[Duskwitch]] in my battleline. I play [[Scowly Caper]] into my opponent's battleline. Does Scowly Caper enter play ready?
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2021-01-15
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=On my turn, I play [[Wild Wormhole]], and in resolving its '''Play:''' ability play [[Encounter Suit]], attaching it to a creature in my battleline. Can Encounter Suit's ability resolve and ward the creature (based on the fact that it is in play for the "after an action card (Wild Wormhole) is played" window) or can the creature not be warded, because I've already resolved the action card's '''Play:''' ability to play Encounter Suit?
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2021-01-26
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
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| |RulesOption1= | | |RulesOption1= |
| }} | | }} |
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| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
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| }} | | }} |
|
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|
| ==Issue==
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| {{RuleData
| |
| |RulesText=In my battleline I have a creature that has been upgraded with [[Siren Horn]] and has an Æmber on it. My opponent has [[Boss Zarek]] and another creature in their battleline.<p>
| |
| I use my upgraded creature to fight my opponent’s non-elusive creature. I resolve the '''Before Fight:''' ability granted by Siren Horn and move the Æmber to my opponent's creature. Does the creature gain [[Elusive]] from Boss Zarek’s ability in time for it to prevent the damage of the fight?</p>
| |
| |RulesType=OutstandingIssues
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| |RulesDate=2021-05-16
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
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| {{RuleData
| |
| |RulesText=On my turn, I use the '''Action:''' ability of [[Ritual of Life]], and sacrifice a friendly [[Deepwater Gruen]]. I have another copy of Deepwater Gruen in my discard pile already, can I resolve the ability of Ritual of Life to bring it back to my hand, or does the “different creature” of Ritual of Life’s ability mean it has to be a creature with a different title?
| |
| |RulesType=ResolvedIssues
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| |RulesDate=2021-05-16
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
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|
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|
| ==Issue==
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| {{RuleData
| |
| |RulesText=When resolving [[Ol’ Paddy]]’s '''Reap:''' ability when the tide is high, does the order of the cards get maintained throughout? In other words, can I arrange the cards from the bottom of my deck as they are sent to the discard pile before I play them one at a time or must I discard all three cards first, then play the top of the discard, then the next card, then the next card? Or is the correct way to resolve it discard a card, play it, discard a second card, play it, discard a third card, play it?
| |
| |RulesType=OutstandingIssues
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| |RulesDate=2021-05-16
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| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
|
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|
| ==Issue== | | ==Issue== |
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| |RulesText=Can I raise the [[Tide]] point at any point during my turn? If so, can I raise it at the start of my turn as a “start of turn effect”? | | |RulesText=Can I raise the [[Tide]] point at any point during my turn? If so, can I raise it at the start of my turn as a “start of turn effect”? |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2021-06-02
| |
| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=Can I choose to raise the [[Tide]], knowing the effect will fail, and still gain 3 chains, or if the tide is High, can I not raise the tide at all?
| |
| |RulesType=ResolvedIssues
| |
| |RulesDate=2021-06-02 | | |RulesDate=2021-06-02 |
| |RulesSource= | | |RulesSource= |
Line 649: |
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| When the '''Reap:''' ability comes back, is it the SAME '''Reap:''' ability that was already resolved, or is it a new instance of the '''Reap:''' ability, meaning I could resolve it to take control of another creature from my opponent? | | When the '''Reap:''' ability comes back, is it the SAME '''Reap:''' ability that was already resolved, or is it a new instance of the '''Reap:''' ability, meaning I could resolve it to take control of another creature from my opponent? |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2021-06-02
| |
| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=If I play [[Reap or Sow]] on [[High Priest Torvus]], and resolve High Priest Torvus’ '''Reap:''' ability and exalt it, does this cause Reap or Sow to come back to my hand (as it will be the next action card that would go to the discard pile) or would the lasting effect from the reap ability apply to the following action card played?
| |
| |RulesType=ResolvedIssues
| |
| |RulesDate=2021-06-02 | | |RulesDate=2021-06-02 |
| |RulesSource= | | |RulesSource= |
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| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=In my battleline, I have [[Sci. Officer Morpheus]]. I choose Sanctum and play [[Charge!]], If I play a card with a play effect like [[Almsmaster]], which of the following are valid ways to resolve the play effects? | | |RulesText=My opponent has [[Strange Gizmo]] in play, I have [[The Sting]] in play. When my opponent forges a key, does The Sting's ability work like a replacement effect here and resolve before Strange Gizmo's ability? If not, are both abilities available to resolve in the "After a player forges a key" window, meaning the Active Player would decide the order? |
| #Resolve Charge!, Resolve Charge! (From Sci. Officer Morpheus), Resolve Almsmaster
| |
| #Resolve Charge!, Resolve Almsmaster, Resolve Charge! (From Sci. Officer Morpheus)
| |
| #Resolve Charge! Resolve Almsmaster, Resolve Almsmaster (From Sci. Officer Morpheus)</ol>
| |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2021-06-07 | | |RulesDate=2022-07-13 |
| |RulesSource= | | |RulesSource= |
| |RulesPages= | | |RulesPages= |
| |RulesOption1= | | |RulesOption1= |
| }} | | }} |
|
| |
| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=In my battleline I have a creature with 2 Æmber on it. My opponent has [[Magda the Rat]] in their battleline. Neither of us has any Æmber in our pools.<p> | | |RulesText=Should abilities that instruct you to ""Shuffle X into your deck" (such as on [[Not Finished with You]]) be interpreted as "Add X to your deck and shuffle it." or "If X>0, add X to your deck and shuffle it."? |
| If I play a boardwipe, does the Æmber on my creature go to the opponent’s pool before the lasting effect of Madga the Rat that allows me to steal 2 Æmber resolve, or is the timing of the Æmber return in the same window with Magda the Rat’s resolution, allowing the active player to order these effects?</p>
| |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2021-06-08 | | |RulesDate=2022-10-26 |
| |RulesSource= | | |RulesSource= |
| |RulesPages= | | |RulesPages= |
| |RulesOption1= | | |RulesOption1= |
| }} | | }} |
| | |
| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=What happens if a [[Legacy|legacy]] [[Mimicry]] has been enhanced? If I play Mimicry and use it to copy a card out of my opponent’s discard pile that has a [[Bonus icons|bonus icon]], which bonus icons resolve? | | |RulesText=If I play [[Grisly Exchange]], do I get to put the cards in any order? |
| * Only those from Mimicry
| |
| * Only those from the copied card OR
| |
| * Resolve the bonus icon from Mimicry and the copied card. </ul></p>
| |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2021-09-20 | | |RulesDate=2024-03-26 |
| |RulesSource= | | |RulesSource= |
| |RulesPages= | | |RulesPages= |
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| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=I have three cards in my battleline; [[Captain Val Jericho]] in the [[Center of the Battleline]] with [[Com. Officer Kirby]] as a neighbor. On my turn, I reap with Com. Officer Kirby, granting me a play allowance of a non-Star Alliance action, artifact, or upgrade for the rest of the turn. Captain Val Jericho is also granting a play allowance of a card that is not of the active house. <p> | | |RulesText=How should order be "maintained" when swapping cards in discard and deck for cards like [[Future is Past]]? |
| If I play a Shadows action, does this use up both allowances, as it is a non-Star Alliance action and also a card not of the active house, or can I choose to resolve Kirby’s ability and then, since Captain Val Jericho is still in the center of the battleline, use the ability to play a second card not of the active house?</p>
| |
| |RulesType=ResolvedIssues
| |
| |RulesDate=2021-10-18
| |
| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
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| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=My opponent has [[Chronophage]] in play, with 2 damage on it. I play a creature that has a damage [[bonus icon]] on it, and apply the damage to my opponent’s Chronophage. Did my creature still gain the [[Omega]] keyword meaning I end the step, or was Chronophage moved out of play before its ability could resolve on my creature, meaning I can continue to play and/or use cards in the current step?
| |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2022-06-13 | | |RulesDate=2024-03-26 |
| |RulesSource= | | |RulesSource= |
| |RulesPages= | | |RulesPages= |
| |RulesOption1= | | |RulesOption1= |
| }} | | }} |
| | |
| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=My opponent has [[Strange Gizmo]] in play, I have [[The Sting]] in play. When my opponent forges a key, does The Sting's ability work like a replacement effect here and resolve before Strange Gizmo's ability? If not, are both abilities available to resolve in the "After a player forges a key" window, meaning the Active Player would decide the order? | | |RulesText=My opponent has multiple creatures in their battleline with more than 3 power as well as [[Reassembling Automaton]]. If I play [[Plague Wind]], it causes an [[Infinite Loops|infinite loop]] where Reassembling Automaton is repeatedly destroyed. How should this be resolved?//In this case, the active player resolves the loop as many times as they wish, and then they adjust the game state by removing Reassembling Automaton from play. After adjusting the game state, play can resume as normal. |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2022-07-13 | | |RulesDate=2024-03-28 |
| |RulesSource= | | |RulesSource=ArcanaAdvises |
| |RulesPages= | | |RulesPages=•Infinite Loops•Reassembling Automaton•Plague Wind• |
| |RulesOption1= | | |RulesOption1= |
| }} | | }} |
| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=Does the ruling on [[Gigantic]] creatures that "Any card that would let you play a single card (Exhume, Wild Wormhole, Lateral Shift, Phase Shift, Helper Bot, etc.) cannot play a Gigantic creature because that creature is two cards while out of play." apply to card abilities like that of [[Subject Kirby]] that allow you to specifically play a creature? | | |RulesText=If I play [[Animating Force]] and attach it to my opponent's [[Hologrammophone]], is Hologrammophone now a 4-power creature with "Versatile" and "'''Action:''' Ward a creature." in its text box or is it simply a 4-power creature with "Versatile" in its text box? |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2022-07-14 | | |RulesDate=2024-04-11 |
| |RulesSource= | | |RulesSource= |
| |RulesPages= | | |RulesPages=•Animating Force• |
| |RulesOption1=
| |
| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=Can I look at cards that are facedown in my play area such as token creatures or the card under [[Masterplan]]?//Based on the fact that you can look at cards under Jargogle and cards that are tokens creatures, it seems that if there is a facedown card you control (or under a card you control) you may look at those cards.
| |
| |RulesType=ResolvedIssues
| |
| |RulesDate=2022-08-11
| |
| |RulesSource=Token Creatures
| |
| |RulesPages=
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| |RulesOption1= | | |RulesOption1= |
| }} | | }} |
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| ==Issue== | | ==Issue== |
| {{RuleData | | {{RuleData |
| |RulesText=In my battleline I have a 3 creatures, with [[Sinder]] on the left flank. If I deploy [[Ghosthawk]] between the middle creature and Sinder and then reap with Sinder and destroy Ghosthawk's left neighbor, can I reap with the new neighbor, or is that neighbor now unable to reap because it was not the neighbor at the time Ghosthawk was played? Does "one at a time" on Ghosthawk's text mean anything specifically here?" | | |RulesText=I have [[Chronophage]] in my battleline. My opponent plays [[Curse of Cowardice]] into my artifact area. Does Curse of Cowardice gain Omega and cause my opponent's current step to end? What about if I play Curse of Cowardice into my opponent's artifact area? |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2022-08-25
| |
| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
| |
| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=If I play [[Swallow Whole]] with just one creature in play, what happens?
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2022-10-04
| |
| |RulesSource=
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| |RulesPages=
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| |RulesOption1=
| |
| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=Does [[Avenging Aura]] need an errata to read "'''Play:''' For the remainder of the turn, each friendly creature gains assault X, where X is the number of forged keys your opponent has."?
| |
| |RulesType=OutstandingIssues | | |RulesType=OutstandingIssues |
| |RulesDate=2022-10-10 | | |RulesDate=2024-04-12 |
| |RulesSource= | | |RulesSource= |
| |RulesPages= | | |RulesPages=•Chronophage• |
| |RulesOption1=
| |
| }}
| |
| ==Issue==
| |
| {{RuleData
| |
| |RulesText=Should abilities that instruct you to ""Shuffle X into your deck" be interpreted as "Add X to your deck and shuffle it." or "If X>0, add X to your deck and shuffle it."?
| |
| |RulesType=OutstandingIssues
| |
| |RulesDate=2022-10-26
| |
| |RulesSource=
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| |RulesPages=
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| |RulesOption1= | | |RulesOption1= |
| }} | | }} |