Niffle Kong
Niffle Kong • Untamed • Creature • Rare • (Play only with the other half of Niffle Kong.)Play: Search your deck and discard pile for any number of Niffle creatures, reveal them, and put them into your hand. Shuffle your deck.
Fight/Reap: You may destroy a friendly Niffle creature. If you do, deal 3
to a creature, steal 1
, and destroy an enemy artifact. • Artist: Gabriel Rubio • Card Number: MM:422
Play: Search your deck and discard pile for any number of Niffle creatures, reveal them, and put them into your hand. Shuffle your deck.
Fight/Reap: You may destroy a friendly Niffle creature. If you do, deal 3 to a creature, steal 1
, and destroy an enemy artifact.
Official Rulings
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Any card that would let you play a single card (Exhume, Wild Wormhole, Lateral Shift, Phase Shift, Helper Bot, etc.) cannot play a Gigantic creature because that creature is two cards while out of play. Even if you have the other half of the Gigantic creature in your hand, essentially the effect tries to target a single card, but then fails because that single card cannot be played on its own.
Note from the Arcanists: Some of the cards mentioned in this ruling we believe may have been cited inadvertently. We've reached out to FFG for further clarification from FFG and will update this when we receive more information.
Source
Note from the Arcanists: Some of the cards mentioned in this ruling we believe may have been cited inadvertently. We've reached out to FFG for further clarification from FFG and will update this when we receive more information.
Commentary
Related Cards
Niffle Kong always appears in a deck with:
A gigantic creature counts as 2 cards while out of play, but as a single creature card while in play. Playing a gigantic creature only counts as playing 1 card, and therefore it is allowed on the first turn. After a gigantic creature leaves play, the 2 halves are treated as separate cards again.
Both halves of a gigantic creature have the same title, house, and card type. Otherwise, each half has the attributes printed on it: the top half has bonus icons, while the bottom half has power, armor, and the text box (including traits).
If a card instructing the active player to play or put into play a creature chooses one half of a gigantic creature, that effect will fail.
Examples: