View table: ErrataData
Table structure:
- Version - Wikitext
- Text - Wikitext
- Tag - Text (allowed values: original · latest)
This table has 162 rows altogether.
Page | Version | Text | Tag |
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CardData:(REDACTED) (edit) | After you choose Logos as your active house, place 1 |
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CardData:(REDACTED) (edit) | Mass Mutation |
After you choose Logos as your active house, put 1 |
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CardData:Arcenomometer (edit) |
Action: During your opponent’s next turn, each time they play a card, they |
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CardData:Arcenomometer (edit) |
Action: During your opponent’s next turn, each time they play a card, they lose 1 |
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CardData:Auto-Legionary (edit) | Action: Put Auto-Legionary on a flank of your battleline. While in the battleline, it is considered a creature with 5 power and belongs to all houses. |
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CardData:Auto-Legionary (edit) | Action: Put Auto-Legionary on a flank of your battleline. While in the battleline, it is considered a creature with 5 power and may be used as if it belonged to the active house. |
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CardData:Æmberspine Mongrel (edit) | Hazardous 3. (Before this creature is attacked, deal 3 After your opponent uses a creature to reap, gain 1 |
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CardData:Æmberspine Mongrel (edit) | Mass Mutation |
Hazardous 3. (Before this creature is attacked, deal 3 After an enemy creature reaps, gain 1 |
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CardData:Bait and Switch (edit) | Play: If your opponent has more |
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CardData:Bait and Switch (edit) | Play: If your opponent has more |
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CardData:Biomatrix Backup (edit) | This creature gains, “Destroyed: You may put this creature into its owner's archives.” |
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CardData:Biomatrix Backup (edit) | This creature gains, ”Destroyed: Put this creature into its owner’s archives.” |
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CardData:Brain Eater (edit) | After a creature is destroyed fighting Brain Eater, draw a card. |
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CardData:Brain Eater (edit) | Dark Tidings |
After an enemy creature is destroyed fighting Brain Eater, draw a card. |
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CardData:Bumblebird (edit) | Alpha. (You can only play this card before doing anything else this step.) Play: Put two +1 power counters on each other friendly Untamed creature. |
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CardData:Bumblebird (edit) | Dark Tidings |
Alpha. (You can only play this card before doing anything else this step.) Play: Give two +1 power counters to each other friendly Untamed creature. |
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CardData:Captain Val Jericho (edit) | During your turn, if Captain Val Jericho is in the center of your battleline, you may play one card that is not of the active house. |
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CardData:Captain Val Jericho (edit) | Dark Tidings |
While Captain Val Jericho is in the center of your battleline, you may play 1 card that is not of the active house during your turn. |
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CardData:Captain Val Jericho (edit) | Mass Mutation |
During your turn, if Captain Val Jericho is in the center of your battleline, you may play 1 card that is not of the active house. |
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CardData:Cauldron (edit) | Omni: Put the top card of your deck faceup under Cauldron. If there are 3 cards under Cauldron, play them one at a time as if they were in your hand. |
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CardData:Cauldron (edit) | Omni: Put the top card of your deck faceup under Cauldron. If there are 3 or more cards under Cauldron, play them one at a time as if they were in your hand. |
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CardData:Collector Worm (edit) | Fight: Archive the creature Collector Worm fights. If that creature leaves your archives, put it in its owner’s hand instead. |
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CardData:Collector Worm (edit) | After Fight: Put the creature Collector Worm fights into your archives. (Both creatures must survive the fight.) If that creature leaves your archives, put it in its owner’s hand instead. |
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CardData:Commander Dhrxgar (edit) | After an upgrade is attached to Commander Dhrxgar or one of its neighbors, gain 1 |
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CardData:Commander Dhrxgar (edit) | Dark Tidings |
After an upgrade is attached to Commander Dhrxgar or 1 of its neighbors, gain 1 |
latest |
CardData:Corner the Market (edit) | Play: During your opponent’s next turn, they cannot play cards, and each time they discard a card from their hand, they may instead archive that card. |
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CardData:Corner the Market (edit) | Play: During your opponent’s next turn, they cannot play cards, and each time they discard a card from their hand, they may archive that card from their discard pile. |
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CardData:Creed of Nature (edit) | Omni: Sacrifice Creed of Nature. If you do, choose a creature. For the remainder of the turn, that creature gains skirmish and assault X. X is its power. |
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CardData:Creed of Nature (edit) | Dark Tidings |
Omni: Destroy Creed of Nature. If you do, choose a creature. For the remainder of the turn, that creature gains skirmish and assault X. X is its power. |
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CardData:Curse of Forgetfulness (Anomaly) (edit) | Curse of Forgetfulness enters play under your opponent's control. At the end of your turn, shuffle your discard pile and purge a random card from it. |
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CardData:Curse of Forgetfulness (Anomaly) (edit) | Treachery. (This card enters play under your opponent's control.) At the end of your turn, purge the top card in your discard pile. |
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CardData:Custom Virus (edit) | Omni: Sacrifice Custom Virus. Purge a creature from your hand. Destroy each creature that shares a trait with the purged creature. |
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CardData:Custom Virus (edit) | Omni: Destroy Custom Virus. You may purge a creature from your hand. If you do, destroy each creature that shares a trait with the purged creature." |
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CardData:Doorstep to Heaven (edit) | Play: Each player with 6 |
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CardData:Doorstep to Heaven (edit) | Dark Tidings |
Play: Each player with 6 |
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CardData:Drummernaut (edit) | Play/Fight/Reap: Return a friendly Giant creature to your hand. |
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CardData:Drummernaut (edit) | Play/Fight/Reap: Return another friendly Giant creature to your hand. |
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CardData:Drummernaut (edit) | Play/After Fight/After Reap: Return another friendly Giant creature to your hand. |
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CardData:Duskwitch (edit) | Omega. (After you play this card, end this step.) Elusive. (The first time this creature is attacked each turn, no damage is dealt.) Your creatures enter play ready. |
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CardData:Duskwitch (edit) | Your creatures enter play ready. |
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CardData:Duskwitch (edit) | Omega. (After you play this card, end this step.) Elusive. (The first time this creature is attacked each turn, no damage is dealt.) Friendly creatures enter play ready. |
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CardData:Ecto-Charge (edit) | Play: Forge a key at +20 |
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CardData:Ecto-Charge (edit) | Play: Forge a key at +20 |
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CardData:Encounter Suit (edit) | After an action card is played but before it resolves, ward this creature. |
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CardData:Encounter Suit (edit) | Mass Mutation |
After an action card is played, but before resolving its play effect, ward this creature. |
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CardData:Entropic Swirl (edit) | Play: Choose a creature, for each trait that creature has, deal it 2 |
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CardData:Entropic Swirl (edit) | Mass Mutation |
Play: Choose a creature. For each trait that creature has, deal 2 |
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CardData:Epic Quest (edit) | Play: Archive each friendly Knight creature in play.�Omni: If you have played 7 or more Sanctum cards this turn, sacrifice Epic Quest and forge a key at no cost. |
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CardData:Epic Quest (edit) | Dark Tidings |
Play: Archive each friendly Knight creature from play. Omni: If you have played 7 or more Sanctum cards this turn, destroy Epic Quest and forge a key at no cost. |
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CardData:Equalize (edit) | Play: Redistribute the |
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CardData:Equalize (edit) | Mass Mutation |
Play: Redistribute the |
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CardData:Eureka! (edit) | Alpha. Play: Gain 2 |
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CardData:Eureka! (edit) | Dark Tidings |
Alpha. Play: Gain 2 |
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CardData:Experimental Therapy (edit) | This creature belongs to all houses. Play: Stun and exhaust this creature. |
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CardData:Experimental Therapy (edit) | This creature may be used as if it belonged to the active house. Play: Stun and exhaust this creature. |
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CardData:Explo-rover (edit) | Explo-rover may be played as an upgrade instead of a creature, with the text: “This creature gains skirmish.” |
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CardData:Explo-rover (edit) | Mass Mutation |
Skirmish. (When you use this creature to fight, it is dealt no damage in return.) Explo-rover may be played as an upgrade instead of a creature, with the text: “This creature gains skirmish.” |
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CardData:Gambling Den (edit) | At the start of each player’s turn, that player may name a house. If they do, reveal the top card of their deck. If it is of the named house, they gain 2 |
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CardData:Gambling Den (edit) | Mass Mutation |
At the start of each player’s turn, that player may choose a house. If they do, reveal the top card of their deck. If it is of the named house, they gain 2 |
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CardData:Gatekeeper (edit) | Play: If your opponent has 7 or more |
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CardData:Gatekeeper (edit) | Dark Tidings |
Play: If your opponent has 7 |
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CardData:Glimmerspore (edit) | Original |
Play:Archive an artifact from play. If that card leaves your archives, put it into its owner's hand instead. |
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CardData:Glimmerspore (edit) | Play: Put an artifact from play into your archives. If you are not the owner of that card and it leaves your archives, put it into its owner’s hand instead. |
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CardData:Guilty Hearts (edit) | Play: Destroy each creature with any |
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CardData:Guilty Hearts (edit) | Mass Mutation |
Play: Destroy each creature with |
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CardData:Imperial Traitor (edit) | Play: Look at your opponent’s hand. You may choose and purge a Sanctum card in it. |
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CardData:Imperial Traitor (edit) | Mass Mutation |
Play: Look at your opponent’s hand. You may choose and purge a Sanctum card from it. |
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CardData:Impspector (edit) | Destroyed: Purge a random card from your opponent’s hand. |
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CardData:Impspector (edit) | Mass Mutation |
Destroyed: Your opponent purges a random card from their hand. |
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CardData:Incubation Chamber (edit) | Omni: Reveal a Mars creature from your hand. If you do, archive it. |
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CardData:Incubation Chamber (edit) | Omni: You may reveal a Mars creature from your hand. If you do, archive it. |
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CardData:Infurnace (edit) | Play: Purge up to 2 cards from a discard pile. Your opponent loses |
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CardData:Infurnace (edit) | Mass Mutation |
Play: Purge up to 2 cards from a discard pile. Your opponent loses |
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CardData:Into the Warp (edit) | Play: Each player discards the top card of their deck. Destroy each creature that shares a house with the discarded card. |
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CardData:Into the Warp (edit) | Play: Each player discards the top card of their deck. Destroy each creature that shares a house with at least one of the discarded cards. |
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CardData:Keyforgery (edit) | When your opponent would forge a key, that player names a house. Reveal a random card from your hand. If that card is not of the named house, destroy Keyforgery and they do not forge that key (no |
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CardData:Keyforgery (edit) | When your opponent would forge a key on their turn, that player names a house. Reveal a random card from your hand. If that card is not of the named house, destroy Keyforgery and they do not forge that key (no |
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CardData:Knowledge is Power (edit) | Play: Choose one: Archive a card, or, for each archived card you have, gain 1 |
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CardData:Knowledge is Power (edit) | Dark Tidings |
Play: Choose one: • Archive a card. • Gain 1 |
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CardData:Library Access (edit) | Play: For the remainder of the turn, each time you play another card, draw a card. |
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CardData:Library Access (edit) | Play: For the remainder of the turn, each time you play another card, draw a card. Purge Library Access. |
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CardData:Life for a Life (edit) | Play: Sacrifice a creature to deal 6 |
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CardData:Life for a Life (edit) | Play: Destroy a friendly creature. If you do, deal 6 |
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CardData:Little Niff (edit) | After a neighbor of Little Niff is used to fight, steal 1 |
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CardData:Little Niff (edit) | Dark Tidings |
After a neighbor of Little Niff fights, steal 1 |
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CardData:Magda the Rat (edit) | Elusive. (The first time this creature is attacked each turn, no damage is dealt.) Play: Steal 2 Leaves Play: Your opponent steals 2 |
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CardData:Magda the Rat (edit) | Play: Steal 2 |
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CardData:Master the Theory (edit) | Play: If there are no friendly creatures in play, you may archive a card for each enemy creature. |
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CardData:Master the Theory (edit) | Dark Tidings |
Play: If there are no friendly creatures, you may archive a card for each enemy creature. |
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CardData:Masterplan (edit) | Play: Put a card from your hand facedown beneath Masterplan. Omni: Play the card beneath Masterplan. Sacrifice Masterplan. |
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CardData:Masterplan (edit) | Mass Mutation |
Play: Put a card from your hand facedown under Masterplan. Omni: Play the card under Masterplan. Destroy Masterplan. |
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CardData:Matter Maker (edit) | You may play upgrades as if they were in the active house. |
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CardData:Matter Maker (edit) | Dark Tidings |
You may play upgrades as if they belonged to the active house. |
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CardData:Missile Officer Myers (edit) | Play/After Reap: Resolve the play effect of a neighboring creature as if you had just played it. Scrap: Discard a card from your hand, resolve its play effect as if you had just played it. |
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CardData:Missile Officer Myers (edit) | Play/After Reap: Resolve the play effect of a neighboring creature as if you had just played it. Scrap: You may play 1 card that is not of the active house during your turn. |
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CardData:Nexus (edit) | Elusive. (The first time this creature is attacked each turn, no damage is dealt.) Reap: Use an opponent’s artifact as if it were yours. |
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CardData:Nexus (edit) | Mass Mutation |
Elusive. (The first time this creature is attacked each turn, no damage is dealt.) Reap: Use an enemy artifact as if it were yours. |
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CardData:Obsidian Forge (edit) | Action: Sacrifice any number of friendly creatures. Then, you may forge a key at +6 |
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CardData:Obsidian Forge (edit) | Mass Mutation |
Action: Destroy any number of friendly creatures. You may forge a key at +6 |
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CardData:Offering to Kiligog (edit) | Omni: Destroy a friendly creature. If you do, choose a creature in your discard pile. Place it facedown under Offering to Kiligog. Omni: Put each card under Offering to Kiligog into play facedown as a token creature. |
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