Mimic Gel

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Mimic Gel
Mimic Gel • Logos • Creature • Rare • Mimic Gel cannot be played unless there is another creature in play. 

Mimic Gel enters play as a copy of another creature in play, except it belongs to house Logos. • Artist: Djib • Card Number: WC:170

Mimic Gel
Mimic Gel cannot be played unless there is another creature in play.

Mimic Gel enters play as a copy of another creature in play, except it belongs to house Logos.

WC 170
Artist: Djib

Official Rulings

  • No. If a card would gain alpha as it enters play, that card can only be played if you haven’t played, used, or discarded any other cards during the current step of your turn.

    Source: Rulebook
Can Mimic Gel (AOA 170) be used to copy a creature with the alpha keyword if it is not the first card played in the step?
No. If a card would gain alpha as it enters play, that card can only be played if you haven’t played, used, or discarded any other cards during the current step of your turn.

Source: Rulebook
  • No. Mimic Gel enters play as a copy of the base card, unmodified by any other effects.

    Source: Rulebook
If I play Mimic Gel (WC 170) copying a creature that has damage counters, +1 power counters, a ward counter, and an upgrade which gives it additional text, does Mimic Gel also copy the various counters and upgraded text?
No. Mimic Gel enters play as a copy of the base card, unmodified by any other effects.

Source: Rulebook
  • Yes to both. Mimic Gel enters play as a copy of the chosen card, and both Deploy and Crash Muldoon’s “enters play ready” ability take effect as the card enters play, so Mimic Gel will also copy these effects.

    Source: Rulebook
If I play Mimic Gel copying a Crash Muldoon (WC 327) will Mimic Gel enter play ready, and can I use the Deploy ability to have Mimic Gel enter play anywhere in my battleline?
Yes to both. Mimic Gel enters play as a copy of the chosen card, and both Deploy and Crash Muldoon’s “enters play ready” ability take effect as the card enters play, so Mimic Gel will also copy these effects.

Source: Rulebook
  • Mimic Gel becomes a 5-power creature that can be used as if it belonged to the active house.

    Source: Rulebook
If I play Mimic Gel copying an Auto-Legionary that has been activated and is currently a creature, what does Mimic Gel become?
Mimic Gel becomes a 5-power creature that can be used as if it belonged to the active house.

Source: Rulebook
  • For the purposes of the Rule of Six, you are considered to have played the copied card.

    Source: Rulebook
If I play Mimic Gel (WC 170) as a copy of a creature in play, which card does the Rule of Six apply to?
For the purposes of the Rule of Six, you are considered to have played the copied card.

Source: Rulebook

Commentary

Much of how Mimic Gel interacts can be extrapolated from FFG's clarifications of Mimicry:
  • For the purposes of the Rule of Six, you are considered to have played the card the Mimic Gel has copied.
  • If you copy Com. Officer Kirby, then attaching Kirby’s Blaster to the Mimic Gel of Kirby would resolve the Blaster's attach ability.
  • If you copy an Omega card, you would play the card, resolve any pending abilities or effects, and then proceed to the next game step.

    Source: Mimicry