Evasion Sigil

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{| class="wikitable" width = "575" float: right
{{#invoke: luacard | viewcard | cardname=Evasion Sigil}}
! colspan = "2" style="text-align: center;"|{{CardImage|341-286}}
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| colspan = "2" style="text-align: center;"|Artist: [[Gong Studios]]
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| style="text-align: center; font-weight:bold;" | Card Text
| style="text-align: center;" |Before a creature fights, discard the top card of its controller's deck. If the discarded card is of the active house, exhaust that creature with no effect.
|-
| style="text-align: center; font-weight:bold;" | Stats
| style="text-align: center;" |
<span class="plainlinks">
[https://archonarcana.com/index.php?search=%22Amber%3A1%22&title=Special%3ASearch&go=Go Amber:1]
</span>
|-
| style="text-align: center; font-weight:bold;" | Type
| style="text-align: center;" |[[:Category:Artifact|Artifact]]
|-
| style="text-align: center; font-weight:bold;" | House
| style="text-align: center;" |[[:Category:Shadows|Shadows]]
|-
| style="text-align: center; font-weight:bold;" | Traits
| style="text-align: center;" |[[:Category:Power|Power]]
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| style="text-align: center; font-weight:bold;" | Rarity
| style="text-align: center;" |[[:Category:Rare|Rare]]
|-
| style="text-align: center; font-weight:bold;" | Sets
| style="text-align: center;" |[[:Category:CotA|CotA]](286)
|}
[[Category:Artifact]][[Category:CotA]][[Category:Power]][[Category:Rare]][[Category:Shadows]]
 
==Unofficial FAQ==
 
How exactly does Evasion Sigil work? If a card with a Before Fight ability tries to fight do we check first with Evasion Sigil if anything happens or does the active player decide which order Evasion Sigil and Before Fight abilities trigger?
 
Answer:
 
Both of these effects have the same timing point (before a fight), so the active player chooses the order of resolution. <ref>Email quoted from [https://community.fantasyflightgames.com/topic/290843-evasion-sigil-do-multiple-copies-stack/?do=findComment&comment=3625488 FFG KeyForge forum]</ref>
 
 
 
<references/>
[[Category:Unofficial_FAQ]]

Latest revision as of 00:21, 16 April 2021

Evasion Sigil
Evasion Sigil • Shadows • Artifact • Rare • Before a creature fights, discard the top card of its controller's deck. If the discarded card is of the active house, exhaust that creature with no effect. • Artist: Gong Studios • Card Number: CotA:286
language
Evasion Sigil
Before a creature fights, discard the top card of its controller's deck. If the discarded card is of the active house, exhaust that creature with no effect.
CotA 286
Artist: Gong Studios

Commentary

With the exception of draw, if an ability references the top card of the deck and the deck is empty, the discard pile is not shuffled to form a new deck.

Evasion Sigil's ability is resolved at the same time as 'before fight' abilities (e.g. Before Fight: abilities, Assault, Hazardous). If the card that is discarded when resolving Evasion Sigil's ability is of the active house, other 'before fight' abilities will still resolve, but the fight itself will not happen (i.e. Creatures will not exchange damage via their power, the attacking creature’sFight: abilities will not resolve.). If there are two copies of Evasion Sigil in play, the ability of each Evasion Sigil must resolve along with any other 'before fight' abilities in the order of the Active Player's choosing.

Example: Aaron and Danny each have a copy of Evasion Sigil in their play areas. Aaron is the Active Player and chooses Brobnar as his active house. Aaron chooses to use a creature to fight. After selecting the opponent's creature to fight, 'before fight' abilities resolve. Aaron chooses to resolve the ability of his Evasion Sigil, discarding a Brobnar card, meaning the fight will not happen. He then continues resolving 'before fight' abilities by resolving Danny's Evasion sigil, discarding a Shadows card. With no other 'before fight' abilities able to be resolved, the creature remains exhausted, but no damage exchange via creature power happens nor do Fight: abilities resolve. Card effects that reference “after a creature fights” or “after a creature is used” will still resolve, as the creature was used to fight (even though the fight did not resolve).

Source: Crucible Cast 4 • Email quoted from Fantasy Flight Games KeyForge forum (The FFG Forums were deleted in early 2021.)