Fight

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When a player uses a creature to fight, the player exhausts the creature and chooses an opponent’s creature. Both creatures deal an amount of pending damage equal to their power value to the opposing creature in the fight, and both are “fighting” for the purposes of card effects.

After a creature is used to fight, if that creature survives the fight, all “After Fight:” abilities on that creature then resolve. If either creature in a fight has a constant ability referencing the end of the fight (example: “after an enemy creature is destroyed fighting this creature...”), the creature must survive the fight to resolve the ability. “After Fight:” abilities only resolve for the creature that was used to fight, not for the other creature in the fight.

If either creature in a fight is destroyed while resolving Assault, Hazardous, or “Before Fight:” abilities, then the fight (dealing damage based on power) is skipped. The creatures are not considered to have been in a fight for the purpose of card effects that reference “fighting” or “in a fight”, and “After Fight:” abilities will not resolve. Card effects that reference “after a creature fights” or “after a creature is used” will still resolve, as the creature was used to fight (even though the fight did not resolve).

Note: As of version 16.0 of this rulebook, all cards that have abilities that begin with “Fight:” should be read as “After Fight:”.

KeyForge Master Rulebook v16 November 2022