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Consisting of 370 cards, CotA introduced the original seven KeyForge houses: [[Houses#Brobnar|Brobnar]], [[Houses#Dis|Dis]], [[Houses#Logos|Logos]], [[Houses#Mars|Mars]], [[Houses#Sanctum|Sanctum]], [[Houses#Shadows|Shadows]] and [[Houses#Untamed|Untamed]]. As stated by the game’s designer Richard Garfield, Mars was the last added house. | Consisting of 370 cards, CotA introduced the original seven KeyForge houses: [[Houses#Brobnar|Brobnar]], [[Houses#Dis|Dis]], [[Houses#Logos|Logos]], [[Houses#Mars|Mars]], [[Houses#Sanctum|Sanctum]], [[Houses#Shadows|Shadows]] and [[Houses#Untamed|Untamed]]. As stated by the game’s designer Richard Garfield, Mars was the last added house. | ||
CotA also introduced [[Maverick|Mavericks]]: extremely rare instances where a card appears not in its house, but in another house. For example, [[Urchin|Urchin]] is a Shadows creature, but in [https://www.keyforgegame.com/deck-details/618d5062-ff93-4848-a9b7-8f69e17d5799 this deck] it appears as a Maverick in house Brobnar. Mavericks appear in [[ | CotA also introduced [[Maverick|Mavericks]]: extremely rare instances where a card appears not in its house, but in another house. For example, [[Urchin|Urchin]] is a Shadows creature, but in [https://www.keyforgegame.com/deck-details/618d5062-ff93-4848-a9b7-8f69e17d5799 this deck] it appears as a Maverick in house Brobnar. Mavericks appear in [[Card_Rarity#Legacies,_Mavericks,_and_Anomalies|about 4.1%]] of Call of the Archons decks. | ||
==Gameplay== | ==Gameplay== | ||
Call of the Archons features fast and dynamic gameplay with many cards that award an Æmber bonus, and a large number of stealing abilities, both of which makes board presence comparatively less important than in other sets. House Shadows, with its heavy focus on stealing, is the most dominant house in the set, and this was especially true before the errata of [[Bait and Switch]] (when the card’s effect would repeat unlimited times, as long as the opponent had more Æmber). [[Restringuntus]] and [[Control the Weak]] are cornerstones of highly competitive Dis control decks in this set. | Call of the Archons features fast and dynamic gameplay with many cards that award an Æmber bonus, and a large number of stealing abilities, both of which makes board presence comparatively less important than in other sets. House Shadows, with its heavy focus on stealing, is the most dominant house in the set, and this was especially true before the errata of [[Bait and Switch]] (when the card’s effect would repeat unlimited times, as long as the opponent had more Æmber). [[Restringuntus]] and [[Control the Weak]] are cornerstones of highly competitive Dis control decks in this set. |