Essay:How Fighting, Damage, and Destruction work in KeyForge: Difference between revisions

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===Pre-Fight===
===Pre-Fight===
Before a fight happens, the active player exhausts the attacking creature they want to use to fight and chooses the attacked creature they want to fight.  Once that happens, the active player has to resolve any "pre-fight" abilities and Keywords, in the order of their choosing:
Before a fight happens, the active player exhausts the creature they want to use to fight and chooses the creature they want to fight.   
''For the purposes of this essay, the [[Friendly]] creature being used to fight will be referred to as the "attacking" creature, while the [[Enemy]] creature that is the target of the fight will be referred to as the "attacked" creature.''
 
Once that happens, the active player has to resolve any "pre-fight" abilities and Keywords, in the order of their choosing:
*[[Assault]]: The attacking creature deals damage equal to the Assault value to the attacked creature.  
*[[Assault]]: The attacking creature deals damage equal to the Assault value to the attacked creature.  
*'''Before Fight:''' abilities can do various things like deal damage to creatures ([[Bingle Bangbang]]), cause a creature to capture Æmber ([[Gas-Pipes Malone]]), or look for cards in your [[Discard Pile]] ([[Angry Mob]]).
*'''Before Fight:''' abilities can do various things like deal damage to creatures ([[Bingle Bangbang]]), cause a creature to capture Æmber ([[Gas-Pipes Malone]]), or look for cards in your [[Discard Pile]] ([[Angry Mob]]).