User:Coffeesaga/Sandbox/List of common game terms: Difference between revisions

From Archon Arcana - The KeyForge Wiki
m
no edit summary
(Created page with "=List of Common Game Terms= KeyForge players often use a wide number of different game terms and jargon when discussing the game. Although some of these terms originated from...")
 
mNo edit summary
Line 1: Line 1:
=List of Common Game Terms=
KeyForge players often use a wide number of different game terms and jargon when discussing the game. Although some of these terms originated from other collectible card games, many game terms are unique to KeyForge. This page contains a list of some of the most commonly used jargon among the KeyForge community. These terms are not official and are therefore not included in the [[:Category:Glossary|Glossary]] of the Rulebook.
KeyForge players often use a wide number of different game terms and jargon when discussing the game. Although some of these terms originated from other collectible card games, many game terms are unique to KeyForge. This page contains a list of some of the most commonly used jargon among the KeyForge community. These terms are not official and are therefore not included in the [[:Category:Glossary|Glossary]] of the Rulebook.
   
   
Line 6: Line 4:
==Terms Related to Card Effects==
==Terms Related to Card Effects==


[image of gateway to dis] Board wipe/board clear - A card that removes many creatures from play at once  
===Board wipe/board clear===
The term board wipe is typically used when creatures are destroyed, but not always. For example, in some situations, the card Hysteria is viewed as a board wipe, even though the card effect does not directly destroy creatures.  
'''Board wipe / board clear ''' - A card that removes many creatures from play at once  
Examples: Axiom of Grisk, Coward’s End
:The term board wipe is typically used when creatures are destroyed, but not always. For example, in some situations, the card Hysteria is viewed as a board wipe, even though the card effect does not directly destroy creatures.  
{{Appears With
|Header=none
|Text=<u>Examples</u>:
|Card1=Axiom of Grisk
|Card2=Coward’s End}}


Bounce - To return a card from play to its owner’s hand  
===Bounce===
'''Bounce''' - To return a card from play to its owner’s hand  
Bounce effects have multiple benefits. First, bounce is creature and artifact removal. Second, they cause your opponent to hold extra cards in their hand, creating a potential card advantage by preventing them from drawing at the end of their next turn. Some cards, such as Nature’s Call, also allow a player to bounce their own cards and replay them on the same turn. This is particularly beneficial with powerful combos like Nature’s Call and Dust Pixie.
Bounce effects have multiple benefits. First, bounce is creature and artifact removal. Second, they cause your opponent to hold extra cards in their hand, creating a potential card advantage by preventing them from drawing at the end of their next turn. Some cards, such as Nature’s Call, also allow a player to bounce their own cards and replay them on the same turn. This is particularly beneficial with powerful combos like Nature’s Call and Dust Pixie.
Examples: Nature’s Call, Hysteria
Examples: Nature’s Call, Hysteria