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Whenever two or more effects occur at the same time step on this chart, the order that those effects resolve in is determined by the active player. <b>Note</b>: Effects that use the term “each time” occur at the same timing point as effects that use the term “after.” | Whenever two or more effects occur at the same time step on this chart, the order that those effects resolve in is determined by the active player. <b>Note</b>: Effects that use the term “each time” occur at the same timing point as effects that use the term “after.” | ||
<div class="timing-box"><div class="box-number">1</div><div class="timing-text"> | <div class="timing-box"><div class="box-number">1</div><div class="timing-text"> | ||
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==Other== | ==Other== | ||
<div class="other-timing-box"> | |||
===Damage=== | |||
The following steps occur each time damage is dealt to one or more creatures: | The following steps occur each time damage is dealt to one or more creatures: | ||
# Apply effects that prevent damage. | |||
# Use ward to prevent damage. | |||
# Use armor to prevent damage. | |||
# Deal all remaining damage. Creatures with damage equal to or greater than their power on them are tagged for destruction. | |||
</div> | |||
<div class="other-timing-box"> | |||
===Destroyed=== | |||
The following steps occur each time one or more cards would be destroyed: | |||
The following steps occur each time one or more cards would be destroyed: | |||
1. Cards are tagged for destruction. | 1. Cards are tagged for destruction. | ||
<div class="red-text">» “DESTROYED” EFFECTS TRIGGER.</div> | <div class="red-text">» “DESTROYED” EFFECTS TRIGGER.</div> | ||
2. Each destroyed card is put into its owner’s discard pile. (The battleline immediately shifts to fill in each destroyed creature’s place.) | 2. Each destroyed card is put into its owner’s discard pile. (The battleline immediately shifts to fill in each destroyed creature’s place.) | ||
<div class="red-text">» “AFTER A CREATURE IS DESTROYED” EFFECTS TRIGGER. | <div class="red-text">» “AFTER A CREATURE IS DESTROYED” EFFECTS TRIGGER.</div> | ||
</div> | |||
=Mulligan things= | =Mulligan things= |