User:Coffeesaga/Sandbox: Difference between revisions

From Archon Arcana - The KeyForge Wiki
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Whenever two or more effects occur at the same time step on this chart, the order that those effects resolve in is determined by the active player. <b>Note</b>: Effects that use the term “each time” occur at the same timing point as effects that use the term “after.”
Whenever two or more effects occur at the same time step on this chart, the order that those effects resolve in is determined by the active player. <b>Note</b>: Effects that use the term “each time” occur at the same timing point as effects that use the term “after.”


    <div class="timing-box">
<div class="timing-box"><div class="box-number">1</div><div class="timing-text">
      <div class="box-number">1</div>
==Forge a Key==
      <div class="timing-text">
<div class="red-text">» Start of turn effects trigger.</div>
        <h2>Forge a Key</h2>
# Check to see if you are able to forge a key.
        <div class="red-text">» Start of turn effects trigger.</div>
# If able, spend Æmber equal to the current forging cost and forge a key. If you forge your 3rd key, you immediately win the game.
        <ol>
<div class="red-text">» After a key is forged effects trigger.</div>
          <li>Check to see if you are able to forge a key.
[[File:OOjs_UI_indicator_arrow-down.svg|class=down-arrow|frameless|link=|60px]]
          <li>If able, spend Æmber equal to the current forging cost and forge a key. If you forge your 3rd key, you immediately win the game.
</div></div>
        </ol>
<div class="timing-box"><div class="box-number">2</div><div class="timing-text">
        <div class="red-text">» After a key is forged effects trigger.</div>
==Choose a House==
<img src="https://upload.wikimedia.org/wikipedia/commons/c/c0/OOjs_UI_indicator_arrow-down.svg" class="down-arrow"></div>
</div>
    <div class="timing-box">
      <div class="box-number">2</div>
      <div class="timing-text">
        <h2>Choose a House</h2>
1. Choose which house will be the active house for this turn.
1. Choose which house will be the active house for this turn.
<div class="red-text">» AFTER YOU CHOOSE A HOUSE EFFECTS TRIGGER.</div>
<div class="red-text">» AFTER YOU CHOOSE A HOUSE EFFECTS TRIGGER.</div>
2. You may take all the cards from your archives and put them in your hand.
2. You may take all the cards from your archives and put them in your hand.
<img src="https://upload.wikimedia.org/wikipedia/commons/c/c0/OOjs_UI_indicator_arrow-down.svg" class="down-arrow"></div></div>
[[File:OOjs_UI_indicator_arrow-down.svg|class=down-arrow|frameless|link=|60px]]
    <div class="timing-box">
</div></div>
      <div class="box-number">3</div>
<div class="timing-box"><div class="box-number">3</div><div class="timing-text">
      <div class="timing-text">
==Play, Discard, or Use Cards==
<h2>Play, Discard, or Use Cards</h2>
You may perform these actions in any order and repeat them any number of times.
You may perform these actions in any order and repeat them any number of times.
<div class="small-timing-box">[[File:OOjs_UI_icon_downTriangle-progressive.svg|class=right-arrow|frameless|link=|20px]]
===Play a Card.===
# If your card is a creature, artifact or upgrade, put it into play. If your card is an action, reveal it (after you play it, discard it).
# Resolve the Æmber bonus on your card.
<div class="red-text">» "PLAY:" EFFECTS AND "AFTER PLAY/ENTERS PLAY" EFFECTS TRIGGER.</div>
</div>
<div class="small-timing-box"><img src="https://upload.wikimedia.org/wikipedia/commons/6/63/OOjs_UI_icon_downTriangle-progressive.svg" class="right-arrow">
<div class="small-timing-box"><img src="https://upload.wikimedia.org/wikipedia/commons/6/63/OOjs_UI_icon_downTriangle-progressive.svg" class="right-arrow">
<h3>Play a Card.</h3>
          <ol>
            <li>If your card is a creature, artifact or upgrade, put it into play. If your card is an action, reveal it (after you play it, discard it).
            <li>Resolve the Æmber bonus on your card.
          </ol>
          <div class="red-text">» "PLAY:" EFFECTS AND "AFTER PLAY/ENTERS PLAY" EFFECTS TRIGGER.</div>
        </div>
        <div class="small-timing-box"><img src="https://upload.wikimedia.org/wikipedia/commons/6/63/OOjs_UI_icon_downTriangle-progressive.svg" class="right-arrow">
<h3>Use a Creature to Fight.</h3>
<h3>Use a Creature to Fight.</h3>
1. Exhaust the attacking creature and choose the creature they are fighting.
1. Exhaust the attacking creature and choose the creature they are fighting.
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     </div>
     </div>
     </div>
     </div>
==Other==
==Other==
     <div class="other-timing-box"><h2>Damage</h2>
     <div class="other-timing-box"><h2>Damage</h2>