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(Tested if I can make a H1) |
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= | =Card Anatomy= | ||
== | ==Basic cards== | ||
KeyForge uses a range of cards. A KeyForge deck typically has an Archon Card and 36 cards for play with creatures, upgrades, artifacts and action cards. In the fifth expansion "Dark Tidings" KeyForge decks came with a The Tide card. In conjunction with the release of Dark Tidings two print-and-play scenarios were published that had a Keyraken and High Tide/Low Tide card. | KeyForge uses a range of cards. A KeyForge deck typically has an Archon Card and 36 cards for play with creatures, upgrades, artifacts and action cards. In the fifth expansion "Dark Tidings" KeyForge decks came with a The Tide card. In conjunction with the release of Dark Tidings two print-and-play scenarios were published that had a Keyraken and High Tide/Low Tide card. | ||
=== Archon Card === | === Archon Card === | ||
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==== Action ==== | ==== Action ==== | ||
Finally getting some action | Finally getting some action | ||
==== Card Back ==== | |||
There can be only one | |||
== KeyForge Adventures == | |||
Actually didn't have a card back | |||
Introduces card types for use in specefic scenarios | |||
=== High Tide / Low Tide === | |||
Used by players | |||
==== High Tide ==== | |||
Surf's up | |||
==== Low Tide ==== | |||
Charlie don't surf | |||
=== Keyraken === | |||
And you thought it was a mere creature | |||
=== Seal card === |