The structure of a tournament determines how the tournament will proceed from start to finish. These details include:
- The number of Swiss rounds to be played. This may be based upon attendance.
- The length of time allotted for each round of gameplay.
- The gameplay format and/or variant (if any).
- The number and sizes of any progression cuts.
- If a progression cut is followed by Swiss, elimination, or double-elimination rounds.
- What determines the end of the tournament.
There are two defined structures for FFG tournaments: Basic and Advanced. The third named structure, Custom, applies to all tournaments that do not utilize the Basic or Advanced structures. The Basic and Advanced tournament structures of rounds and cuts for each game are detailed in that game’s Tournament Regulations and are based on attendance. To assist in the definition and selection of which tournament structure to use, they are defined below:
Basic Tournament Structure
The Basic tournament structure is designed to be very accessible, especially for newer participants. This structure provides a tournament experience that requires a modest commitment of time and resources from Tournament Organizers and players. This structure is most commonly associated with Casual events.
Advanced Tournament Structure
The Advanced tournament structure caters to participants that enjoy competition. This structure provides a robust tournament experience that requires a substantial commitment of time and resources from Tournament Organizers and players. This structure is most commonly associated with Competitive events.
The Custom structure applies to all round structures other than Basic and Advanced. Also included in the Custom structure are tournaments that offer a number of rounds or size of progression cut that does not change based on attendance. The Event Outline of Custom tournaments either include a specific structure tailored to that particular type of event or instruct the Tournament Organizer to design a structure and communicate it to participants.