Tournament Participant Roles
Every person present at a tournament is a participant. Participants fulfill specific roles based on their responsibilities to the tournament. All participants share the responsibility of acting in a respectful manner toward one another. Please read the Fundamental Event Document for a detailed explanation of these roles. Participant leader roles are: organizer, marshal, and judge. Other roles include player and spectator.
An event must have exactly one organizer. The organizer is responsible for the oversight of the entire event, including both planning and execution. If the organizer does not assign a marshal for the event, the organizer must perform the responsibilities of the marshal role.
An event may have any number of marshals, including none. A marshal is an expert on the game’s rules and regulations and the final authority on their application during a tournament. A marshal also determines if unsporting conduct has occurred and what the appropriate remedy is, referring any recommendations for disqualification to the organizer. When a marshal is not actively performing his or her duties, he or she is a spectator and should communicate this change in status clearly.
An event may have any number of judges, including none. A judge is well-versed in the game’s rules and regulations. A judge’s responsibilities include assisting players to resolve disputes and answering questions regarding the game’s rules. When a judge is not actively performing judge duties, he or she is a spectator and should communicate this change in status clearly.
When a judge is observing a game or an issue is brought to his or her attention, the judge should inform players when they are not following the game rules. Players have an initial opportunity to resolve any situation among themselves, but any player may alternatively ask the judge to make a ruling. At a player’s request, a marshal can review a judge ruling and provide a final determination.
A player is an individual that plays KeyForge at the tournament. A player must bring all components they need to play a game of KeyForge. This includes their own unique deck for Archon tournaments. For Sealed tournaments, a player does not need to bring a deck with them. When a player is not actively engaged in a game of KeyForge, he or she is a spectator.
A spectator is any individual physically at a tournament not actively engaging in another role. Spectators must not disturb an ongoing game, and cannot provide any input or assistance to players during their games. If a spectator believes they have witnessed a breach of the rules in a game they are watching, other than a missed opportunity, he or she may bring it to the attention of a leader.
A leader may participate as a player in a Relaxed tier tournament for which he or she is responsible only if there is at least one other leader present. Additional leaders must be announced at the beginning of the tournament and are responsible for all rulings for games in which the first leader is playing. If there is a chance that two leaders will play against one another, a third leader—preferably a marshal—must be present to take responsibility for any rulings during that game.
During Formal and Premier tier tournaments, leaders cannot participate as a player. Leaders for Formal and Premier tier tournaments are expected to commit their full attention to overseeing the event. For a more in depth explanation of the different tournament tiers, please refer to the last page of this document.
All tournament participants are expected to act in a respectful manner during a tournament. If players have a dispute during a competition and cannot resolve it themselves, they must call for a judge to resolve it and provide any rulings that are needed. All card interpretations during a tournament are a marshal’s responsibility, and he or she may overrule the rules documents when a mistake or error is discovered.
All tournament participants are expected to behave in a mature and considerate manner. Additionally, players are expected to play within the rules of the game and not abuse them. This policy prohibits intentionally stalling a game for time, placing components with excessive force, inappropriate behavior, treating an opponent with a lack of courtesy or respect, cheating, etc. Collusion among players to manipulate scoring is expressly forbidden. Mishandling, tampering with, or intentionally damaging or destroying other players’ cards or components is grounds for immediate removal from tournament play.
The organizer, at his or her sole discretion, may remove players from the tournament for unsporting conduct.